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Randolph Baseball AAA League Manual, Drills and Practice Plans Commissioner: Brian Dougherty 973-809-6858 Email: [email protected]
Transcript

Randolph Baseball

AAA League Manual,

Drills and Practice Plans

Commissioner: Brian Dougherty

973-809-6858 Email: [email protected]

Introduction.......................................................................................................................................

You play like you practice ………………………………………………………………………

Preparation ....................................................................................................................................

Coaching Tips ...................................................................................................................................

AAA Rules and gameplay guidelines………………………………………………………………

Fundamentals - Apply and attention to detail in all drills and gameplay …………………………

AAA Practice Plans .......................................................……………………………….…………..

AAA Practice Plan I...........................................................................................................................

AAA Practice Plan II .........................................................................................................................

AAA Practice Plan III ........................................................................................................................

AAA Practice Plan IV ………………………………………………………………………………

AAA Practice Plan V..........................................................................................................................

AAA Practice Plan VI .........................................................................................................................

AAA Practice Plan VII……………………………………………………………………………….

Practice Drills Summary ...................................................................................................................

Throwing Drills.............................................................................................................................

Flick drill...................................................................................................................................

Arm drag drill ...........................................................................................................................

One-knee drill ...........................................................................................................................

Two-knee drill...........................................................................................................................

Play catch – hit the target ..........................................................................................................

Back ‘em up three .....................................................................................................................

Throwing relay drill ..................................................................................................................

Long toss ...................................................................................................................................

Infield Drills..................................................................................................................................

First Base Drill ……………………………………………………………………………….

Shuffle.......................................................................................................................................

Scoop Drill …………………………………………………………………………………….

Ready, set, go..............................................................................................................................

Roll back and forth....................................................................................................................

Rapid fire ..................................................................................................................................

Four square................................................................................................................................

Middle infield............................................................................................................................

Double Play and corner infield ……………………………………………………………….

Outfield /Pop Fly Drills.................................................................................................................

Pop flies ....................................................................................................................................

Left and right fly balls...............................................................................................................

Football drill..............................................................................................................................

Ground balls..............................................................................................................................

Do or die ...................................................................................................................................

Base Running Drills ......................................................................................................................

Straight through first .................................................................................................................

The question mark.....................................................................................................................

The banana ................................................................................................................................

First to third...............................................................................................................................

Second to home.........................................................................................................................

Diamond relay...........................................................................................................................

Hitting and Situations ...................................................................................................................

Soft toss.....................................................................................................................................

Tee practice ...............................................................................................................................

Four, four and four ....................................................................................................................

Live Tee ………………………………………………………………………………………

Catching Drills …………………………………………………………………………………...

Gameplay Scrimmage ……………………………………………………………………………..

Manager’s Evaluation .......................................................................................................................

Player Evaluation ..............................................................................................................................

Lineup Sheet ………………………………………………………………………………………

Introduction

The Randolph Youth Baseball AAA League Manual was developed with three main objectives in

mind. One, to assist managers and coaches prepare for and run effective practices. Two, to promote

and instill a more consistent coaching methodology throughout all levels, one that we’re confident

will keep the players engaged and interested in the game of baseball, and one that is designed

develop and enhance the players’ skills as they progress thru each level. Lastly to include league

and gameplay guidelines

The rules and guidelines for AAA League play are in the first section. The practice plans included

are intended to be used as is, especially for those instructing youth baseball for the first time. You

may find that some teams thrive and enjoy certain drills more than others. Important, please note

this is the first time players will have the opportunity to pitch in gameplay so we encourage

stressing and working with those players that have a desire and aptitude to pitch. A brief description

of each of the drills may be found in the “Practice Drills Summary” section at the end of the manual.

The scrimmage format can be found here as well. Please focus on the implementation of the

fundamentals noted herein. These remain the same at each level of Randolph Little League and will

have video support via the website to visually aid in the application of the mechanics of hitting,

throwing, pitching, fielding and baserunning.

At the end of the manual you also find a manager and player evaluation form. We feel it is

important and necessary for each manager to assess each player’s performance; then share this

valuable feedback with the player so he has something to work on during the off-season.

Specifically, the first evaluation form is to be submitted to your league coordinator at seasons end

and the second can be shared with the player and or parent at seasons so there is a clear

understanding where they have improved and also where they need more work. Instructions for

using the manager’s evaluation are included on the form.

You play like you practice

Baseball players are indeed creatures of habit. These habits and routines are shaped at an early age

and reinforced by repetition and thru practice. These habits we want to be the result of proper

mechanics throwing, fielding, hitting and baserunning. Through repetition and practice, players are

better positioned to execute in game-time situations. Repetition alone, however, does not ensure

success. The players must be taught the proper way to execute a drill or play. This is vitally

important, especially for younger players or those playing the game for the first time.

Recognize too that not all players develop their skills or understanding of the game at the same

pace. If you see that a player is not fully grasping the concept of drill or play, take the time to work

with the player individually. Its is our job to teach, to the best of our ability, the specifics of what

is being asked of the player.

Preparation

Take the time to prepare and review your practice plan in advance. Try to get to practice early and

bring copies of and review your practice plan with coaches and volunteers. Be when implementing

Practice Plans, break players up into groups of 3 or 4 with a coach to keep the drill and players

moving. When you have a plan, the players will remain engaged, the parents will appreciate that

you are prepared, and you will find that your coaching experience is rewarding.

Coaching Tips

• Prepare for your practice in advance, start on time, and stick to your timeline (refer to sample practice plans).

• Set expectations for the practice and the season – we encourage managers at all levels to conduct a “parents meeting” at the beginning of the season and to set ground rules for the players. Inform parents

of the importance of practice attendance. Should a player not be able to attend be sure you are notified via email or Teamsnap.

• Ask for help (the more volunteers the better), but don’t be afraid to tell coaches and volunteers how

you want drills organized and executed – this is still your practice.

• Keep the kids moving, for example, run stations and limit the amount of time at each. If necessary, break the kids up into smaller groups to maintain their attention and increase their repetitions.

• Reinforce practice routines, for example, start each practice the same way (running and stretching, throwing mechanics, etc), and have a designated place to play catch (e.g., right or left field foul lines).

• Be patient but firm. Young kids will be kids. Be sure to set guidelines for conduct. Explain the expectations of respect for the game, teammates, umpires and opponents as well as good sportsmanship

• Keep it fun by incorporating contests…even the youngest players enjoy competition (refer to sample practice plans).

• Focus on the basics and skills development. Baseball is about muscle memory caused by repetition of

good mechanics. Proper arm slot and step when throwing; proper hand, foot placement and a level finished swing when hitting; proper approach when fielding…bend at knees, glove out front and on the

ground, shuffle to center ball on body. Apply and reinforce fundamentals section

• Try to incorporate “situations” at each practice to teach the kids the game. Reinforce positional locations and responsibility

• Be sure to incorporate scrimmages where able. Break up team in half and play against one another. To eliminate kids in field losing interest between pitches have a coach in the infield and outfield throwing grounders and flyballs

• Where applicable incorporate game play tips such as a ball at or over the batters head, drop the bat and turn face toward the backstop (for safety) and the importance of sliding as opposed to going into a base standing up on a close play or running over an opposing player (slide and avoid)

If you have any questions regarding the practice plans or drills, please contact Michael Paladino

[email protected], Peter Torres [email protected], Jason Halper

[email protected], or the commissioner Brian Dougherty [email protected]

Good luck and have fun!

AAA Rules and Guidelines

AAA League Objectives & Operations

a. Objectives:

i. Players should have fun and improve in all aspects of the game

ii. Emphasis on Teaching Skill Sets For Proper Understanding of the Game

1. Throwing/Pitching, Catching, Hitting, Running, Positioning, Team

Play, Game Situations

iii. Safety First

1. First time using a hard ball!

2. Safety in the field – heads up at all times

3. Safety in the dugout – NO on-deck batter, no swinging of bats

while on deck

iv. Teach Good Sportsmanship

v. Teamwork and Commitment

vi. Development of the Mental Aspect of the Game

1. Situation analysis

vii Strong Communication Among Coaches

2. Share knowledge of the game

3. Share coaching tips

4. Share practice plans

b. Operations

i. Playing Time: The purpose of all games is to encourage participation and

skill development by all players. While team standings and playoffs will

be a part of this league, your primary responsibility as a coach is to play

all players equally at all positions, and to help the players master the

basic skills of baseball

ii. League Format: The will one 8 team division in the league this year:

iii. End of Season Playoffs: There will be an end of season playoff that will

result in the crowning of a league champion. All teams will qualify for

the playoffs. Playoff seeding will be based upon each team winning

percentage. (1 vs 8, 2 vs 7…etc)

iv. Game & Practice Time: Games will be played on weeknights and

Saturday. Practices will be scheduled on weeknights, Saturday, and

Sunday. You may choose to make Sunday practices optional. Each

coach will make this decision.

Prior to May 1st, all games should begin at 5:45 sharp. No inning

should begin after 7:30 pm.

Beginning May 1st- May 14th games should begin at 6:00 pm sharp. No

inning should begin after 7:45 pm.

On May 15th games should begin at 6:00 sharp and no inning should

begin after 8:00 pm.

Games should be played to the conclusion of the time limit or six innings,

whichever comes first.

Home team managers should record the results of each game on the website

immediately after the completion of the game. The home team is listed

second on the schedule.

v. Reschedule Games: If a game cannot be played due to poor weather, poor

field conditions, field being used for a school function, etc., the league

coordinators will reschedule it.

vi. Inclement Weather: In the event of inclement weather, the

recreation department will determine if the fields are playable. The

hotline number is (973) 989-7085. The website is available for all to use

to check for recreation alerts on field conditions: www.randolphnj.org

II. Additional Rules Applicable to the AAA League

a. In addition to the rules set forth in the 2018 Little League rulebook, the

following rules apply to the Randolph Little League AAA League.

i. In any inning, a team may only bat through the order once. If one team

has 13 players and the other team has 10 players, the team with 10

players may bat up to 13 players in an inning, prior to incurring three

outs.

1. Example: Team A has 10 players and Team B has 13 players.

If 13 players have batted for Team B in any inning prior

To incurring three outs, the side is retired and Team B takes the

field. Assume Team A starts an inning with its 10th person in the

batting order leading off. If Team A bats all the way through the

order and the 10th, 1st, 2nd, and the 3rd person gets up at bat

again, Team A will have batted 13 players in the inning and the

side is retired. Team A will then take the field and in the next

inning, Team A’s 4th person will lead off.

ii. The batting order remains the same during the play of the game. All

players are included at all times. Resume order with the player that was

on deck when the previous inning ended.

iii. BATTING- -A child pitcher will throw five pitches per batter. The

pitching distance should be 46 feet from home plate hence all pitchers

must pitch from the pitching rubber (coaches do your best to pitch players

that can reach home plate…if they are unable, work with them on the side

in practices to improve mechanics).

-After five pitches, a coach from the offensive team will come in to

pitch.

-Each batter shall receive a maximum of three strikes.

-Strikes will be called both when the child and coach pitch and the strike

count will be cumulative.

-EX-If a batter accumulates two strikes when the child is pitching

The batter will have one strike remaining when the coach enters.

-A foul ball counts as a strike.

-If a batter fouls off the third strike, he/she continues the at bat (just like

regular baseball).

-If a player accumulates three strikes, without fouling off the third pitch

he/she is out.

-There are no base on balls in the AAA League.

-There is no base awarded for a hit batsman.

-A child pitcher can throw a maximum of two innings.

.

iv. When a player is called out, he/she must take his/her place on the

bench. All players not on base or at bat MUST be seated on the

bench. There is to be no one in the on deck circle at anytime!

v. There is no stealing or leading of any base. A player may only leave

the bag when the batter strikes a ball.

vi. There are to be only ten (10) defensive players on the field at one

time. There are to be a standard infield and 4 outfielders spread

evenly throughout the outfield. All 4 outfielders MUST play on the

outfield grass they cannot be on the dirt infield. Each team will

supply their own catcher (be sure the catcher is wearing a protective

cup). An adult coach from either team may stand within the batting

area to help the catcher retrieve the pitched balls. The coach may

not be involved in any plays once the ball is put into play.

vii. No player shall be on the bench two (2) innings in a row!

Managers or coaches will pitch to their own teams. Pitching must

be done in an overhand motion and should be thrown from a

distance of 46 feet from the plate. Pitches should be thrown on a

line and not on a lob. (Coaches must encourage batters to hit off the

players pitching rather than wait for the coach to pitch)

viii. There will be no advancing bases on any over throw at any time to

any base. Please note that if a player does try to advance and is

thrown out in the process, he/she will be considered out. Any

player that does try to advance and successfully completes that

advancement will be sent back to the previous base upon the ball

becoming dead in the field of play.

ix. On all balls hit into the outfield, runners may continue their

advancement from one base to another until the ball has been

returned to the dirt portion of the infield. The ball does not have to

be in the control of a defensive player in the infield, it just needs to

be returned to any portion of the dirt portion of the infield. If a base

runner is more than half way to the next base at the time of the ball

arriving in the infield, the runner will be allowed to stay at the base

he/she is advancing to. If however, the runner is less than halfway

to the base and successfully makes it to the base he/she is going to,

he/she will then be sent back to the base he/she came from once the

play is stopped. Please note that all

calls regarding the runner’s position at the time of the ball entering

the field of play is up to the head umpire during that inning only.

Also, if a runner is thrown out in his/her attempts to take an extra base

he/she will be out and not allowed to go back to the base he/she came

from.

x. There will be no protests. Resolve all issues on the field between

the two (2) Managers and umpires

xi. Bunting is not allowed and there is no infield fly rule

xii. All games shall be immediately stopped for a period of 30 minutes

upon the first sign of lightning or thunder! If there is subsequent

lightning or thunder, the 30 minute wait period begins with each

new lightning or thunder event.

xiii. Teams in the field are allowed to have one (1) coach in the

outfield to help direct and instruct the players while on defense. At

no time shall the coach interfere with the ball in any capacity.

xiv. Players must be rotated through all positions on defense. The

intent of this league is to provide the players with a quality

experience to learn all aspects of the game. In order to accomplish

this, players must be given the opportunity to play all positions.

This should be done throughout the course of every game.

Note: No player may play an infield position for more than

two consecutive innings in any game and may not play in the

infield more than four innings in a game.

xv. No team can score more than 5 runs in their half inning. No

matter how many out once the hitting team has scored 5 runs in an

inning that half inning is over and teams switch sides.

Teams will keep score of each game and report the score to the

website within 24 hours of the scheduled game time. Each coach

will be given a password prior to the beginning of the season to

access the website. The home team coach will report the score.

The home team is the second team listed on the schedule. It is

expected that all teams will maintain an accurate scorebook and

keep the website up to date.

** Again, no child should be allowed to swing a bat in the on deck area

Fundamentals-- Apply these fundamentals with attention to detail in all drills and gameplay

(video support can be found on the Randolph Little League website)

Hitting mechanics

i. Proper grip

ii. Feet shoulder width apart, knees slightly bent

iii. Hands back and back elbow slightly raised

Don’t overgrip bat (i.e. hold it lightly, don’t squeeze it)

Line up second set of knuckles (i.e. the ones just above a ring, if you were wearing a ring) in hitting stance – many kids at this

age over rotate their top hand (so that their first set of knuckles are lined up, ie the ones where your fingers start) – a proper

grip is key for bringing the bat through the hitting zone properly

iv. Work on bat coming through hitting zone on a level plane, and with a snap of the wrists (think about

hammering a nail into a wall at about waist height – that’s the action you want as the bat comes through the hitting zone). Can

add the load with step where hands and front shoulder rotate back slightly to generate more bat speed (be sure the hitter does not

drop hands during this load process)

v. Hitters should be stepping toward the pitcher when beginning their swing – doesn’t need to be a big

step but one comfortable and controlled maintaining proper balance thru the hitting zone. Avoid a leg kick as this will only add

more action to their swing possibly impeding solid contact. Flip hips open when coming thru the hitting zone to contact.

vi. Follow through – wrists flip over after contact, and bat finishes on front shoulder/tricep (ie don’t let

swing stop out in front of you as with a forehand in tennis – flipping wrists over after contact and bringing bat around to front

shoulder/tricep will add power. Finish with open hip

vii. Most important thing at this and any age really – especially in the games – remind them to watch the ball

all the way to point of contact!

Fielding fundamentals

i. Work on good ready position – feet shoulder width apart, hands out in front at waist level with palms up

(not on ground to start), bend in knees and at waist with glove out in front with free hand behind glove. Player should not be on

their heels…weight slightly on the balls of their feet prepared to move

ii. Ground balls – slide laterally to get into position in front of ball, hands drop to ground with both hands

out in front (ball should be fielded out in front, not between legs), knees bent, head up...prepared to watch ball in glove, free hand

behind glove. Upon receipt of the ball shift into proper throwing position by moving feet and stepping to target. Depending on

the skill level of the player the free hand can be used to cover ball upon entry into glove (alligator). We would like the player to

shuffle to align the ball with center of the body and learn to use the free hand to remove the ball as they are getting into the

throwing position to eliminate extra steps. Players can be taught the backhand, where glove is opened wide, lead knee is bent If

ball is bobbled or dropped teach player to push ball into ground with bare hand to pick up and throw. Remind players to watch ball

all the way into the glove. Don’t rush take time on mechanics

iii. Catching - Glove extended away from the body. Players will still try to catch palm up…attempt to have them

turn the glove thumb pointed sideways (as if to be waiving hi) and catch properly. Watch ball into the glove. Do not stab at the

ball allow it to come to the glove out in front of body. Introduce catching backhand with thumb pointing down and glove opened

wide. Dropped balls are expected so.remain positive and stick to the plan – goal here is to get the players to expand their catching

radius and glove placement when receiving.

iv. Pop flies – Emphasize the triangle shape both hands make, i.e., hands should be relatively close to one another.

Head and shoulders should be directly under the ball when catch is being made. Ball to be aligned slightly in front and above head.

Throwing hand covers the ball as it enters the glove (catching with two hands). Players at this level should begin to develop the

skill to catch a flyball when moving. Teach the player to run on balls of feet rather then the heels when tracking as they will get a

better look at the ball

Throwing Mechanics

i. Start facing sideways with throwing hand away from target, and with hands in ready position, feet shoulder width apart, front hip pointing at target (ball in throwing hand with proper grip ready to throw, throwing hand in glove) At this level its recommend kids grip with two fingers across the seams (if possible) and not holding the whole ball in their hands

ii. Break hands from ready position - throwing hand comes up and back with ball facing away from

target with arm in L postion and extend glove hand simultaneously toward target.

iii. Step toward target and throw ball, extending throwing arm overhand, elbow up and

release out front finish down in front of thrower and extend to follow through…finish with bringing around throwing leg

iv. Emphasize throwing only when the receiver is ready, giving a proper target, and ready to catch the throw

Outline the importance of using the legs and core to help take pressure off the arm and increase velocity. Throw to a spot.

Pitching Mechanics

Stretch Motion

The stretch motion is broken down into four simple steps that are easy to teach and easy to follow. For simplicity purposes we will not

introduce the windup delivery in AAA. Communicate the, stance, leg lift, power position and finish.

i. Stance. The stretch stance is formed by placing the back foot directly next to the pitcher’s rubber (back of foot resting against the

rubber on the dirt). The front foot is positioned about 6 inches away, toe slightly aligned in front of the back foot (looks like a pair

of skis). The hands are held high in front of the chest, and the eyes are locked in on the catcher.

ii. Leg lift. The first thing the athlete does is lift the front leg. There is no step back, no load or twist, just a simple leg lift. At the peak

of the leg lift is the balance point, which is the position where the lift leg forms a right angle or L position. This requires balance

and stability to keep the body posture tall, the foot out, and the toe pointing down.

iii. Power position. From the leg lift position, the glove, throwing hand, and lift leg move together to the power position. An

important key here is that a majority of the athlete’s weight should remain over the back leg as the limbs move. Once the athlete is

in the power position, the glove arm is extended toward home plate, the throwing hand points back toward second base with arm

in the L position, and the front foot has reached out toward home plate (with the side of the shoe pointing toward home plate). It

looks like a big X, and the goal is for the pitcher to be in a comfortable, athletic position. This is called a loaded throwing position

because the body’s weight has been held back. If the athletes do this correctly, you are sure to hear some groans about burning leg

and shoulder muscles.

iv. Finish. Once an athlete has reached the loaded power position, the next move is an explosion toward home plate and an aggressive

delivery. Release point should be above the head and slightly out in front of the body… we want this to be physical and

aggressive. To be technical, the body is supposed to finish with

- the front foot pointing directly to home plate after a long healthy stride (if the players cannot remain balanced they are likely

striding too far)

- the trail leg even with the front foot, with the knee in and the toe pointing down;

- the glove arm folded in front of the chest; and

- the throwing arm down by the opposite knee.

The upper body should follow through so that the back is just about flat, parallel to the ground. Again, the goal is to teach a

comfortable and athletic position where the body has supported the throwing arm and has left the athlete in a position to field any

ground balls or line drives.

Baserunning

i. Outline proper fundamentals in running out of the box to first base. Run hard, without looking at the ball, thru the first base bag, touching the toe and front part of the foot on the front portion of first base bag and finishing slightly toward foul territory.

ii. When taking multiple bases reinforce the importance of looking at first and third base coaches as to whether to

advance or round and retreat. When rounding bases players are to hit the corners of field bases with inside foot (left foot) with

as little stride break as possible. Banana and question mark drills applicable here.

iii. Show proper way to slide, one leg out other tucked under body, don’t slide to early or too late. No sliding into first

base and no head first sliding at any time at this level. Emphasize players must slide and not go it standing up on close plays in

the field and cannot run over a fielder or catcher (slide and avoid)

Practice Plans: AAA

AAA Practice Plan I

1 hour, 30 minutes

Warm Up (10 minutes) • Orientation and arm stretch Jog around bases or to fence and back

Throwing (10 minutes) • One-knee drill (5 minutes)

• Play catch – hit the target (5 minutes)

Fielding – infield

(20 minutes)

• Roll back and forth (5 minutes)

• Shuffle (5 minutes)

• First Base Drill (10 minutes)

Fielding – outfield

(10 minutes)

• Pop flies (5 minutes)

• Left and right fly balls (5 minutes) Game

Base running (10 minutes) • Run through first • The banana

• The question mark

Hitting (30 minutes) Players rotate amongst stations • Station A: Soft toss • Station B: In the field (fielding BP)

• Station C: Batting practice

Roster

Notes

AAA Practice Plan II

1 hour, 30 minutes

Warm Up (5 minutes) • Arm stretch Jog around bases or to fence and back

Throwing (20 minutes) • Flick drill (5 minutes) • Two-knee drill (5 minutes) • Play catch – hit the target (5 minutes)

• Back ‘em up three (5 minutes) Game

Fielding – infield

(15 minutes)

• Roll back and forth (5 minutes) • Shuffle (5 minutes)

• Rapid fire (5 minutes)

Fielding – outfield

(10 minutes)

• Pop flies (5 minutes)

• Football drill (5 minutes)

Base running (10 minutes) • First to third (5 minutes)

• Second to home (5 minutes)

Hitting & Pitching

(30 minutes)

Players rotate amongst stations • Station A: Soft toss • Station B: Pitching (on the side) • Station C: Batting practice

• Station D: In the field (fielding BP)

Roster

Notes

AAA Practice Plan III

1 hour, 30 minutes

Warm Up (5 minutes) • Arm stretch and jog around bases or to fence and back

Throwing (15 minutes) • One-knee drill (5 minutes) • Play catch – hit the target (5 minutes)

• Throwing relay drill (5 minutes) Game

Fielding – infield

(15 minutes)

• Ground balls – throw to first, rotate positions (7 minutes)

• Scoop Drill (8 minutes)

Fielding – outfield

(10 minutes)

• Pop flies – in groups (5 minutes)

• Ground balls – in groups (5 minutes)

Hittting (10 minutes) • Live Tee (10 minutes) Game

Scrimmage (35 minutes)

• Scrimmage

Break up team in half and play against one another. Be sure to rotate and work pitchers in the bullpens during the scrimmage. Scrimmage rules apply. Have a coach in the infield and outfield throwing grounders and flyballs during instruction

Roster

Notes

AAA Practice Plan IV

1 hour, 30 minutes

Warm Up (5 minutes) • Arm stretch and jog around bases or to fence and back

Throwing (15 minutes) • One-knee drill (5 minutes)

• Long Toss (5 minutes)

• Throwing relay drill (5 minutes) Game

Fielding – infield

(15 minutes)

• Ground balls – throw to first, rotate positions (7 minutes)

• Middle infield drill (8 minutes)

Fielding – outfield

(10 minutes)

• Pop flies – in groups (5 minutes)

• Ground balls – in groups (5 minutes)

Hittting (10 minutes) • Live Tee (10 minutes) Game

Scrimmage (35 minutes)

• Scrimmage

Break up team in half and play against one another. Be sure to rotate and work pitchers in the bullpens during the scrimmage. Scrimmage rules apply. Have a coach in the infield and outfield throwing grounders and flyballs during instruction

Roster

Notes

AAA Practice Plan V

1 hour, 30 minutes

Warm Up (5 minutes) • Arm stretch and jog around bases or to fence and back

Throwing (15 minutes) • Play catch – hit the target (5 minutes) • One-knee drill (5 minutes)

• Throwing relay drill (5 minutes) Game

Fielding - infield (25 minutes)

• Scoop Drill (7 minutes) • Corner Infield Drill (8 minutes)

• Middle Infield Drill (10 minutes)

Base running (10 minutes) • Diamond relay (10 minutes) Game

Hitting & Situations (35 minutes)

Stations – rotate players (20 minutes) • Soft toss, in the field, use pitching screen (5minutes) • Hitting off tee (5 minutes) • Fielding soft toss (5 minutes)

• Pitching, on the side (5 minutes)

Situations (15 minutes) • Live Tee

Roster

Notes

AAA Practice Plan VI

1 hour, 30 minutes

Warm Up (5 minutes) • Arm stretch and jog around bases or to fence and back

Throwing (10 minutes) • Play catch – hit the target (5 minutes)

• Long toss (5 minutes)

Fielding – infield

(10 minutes)

• Middle infield drills (5 minutes)

• Hot corner situations (5 minutes)

Hitting & Situations (30 Batting practice (15 minutes) minutes) • Use live catcher

• On-deck batter does soft toss

Situations (15 minutes) • Players at positions • Use live runners

Scrimmage (35 minutes)

• Scrimmage

Break up team in half and play against one another. Be sure to rotate and work pitchers in the bullpens during the scrimmage. Scrimmage rules apply. Have a coach in the infield and outfield throwing grounders and flyballs during instruction

Roster

Notes

AAA Practice Plan V11

1 hour, 30 minutes

Warm Up (5 minutes) • Arm stretch and jog around bases or to fence and back

Throwing (10 minutes) • Play catch – hit the target (5 minutes)

• Throwing relay drill (5 minutes) Game

Fielding – three groups

(15 minutes)

Infielders

• Ground

balls/four square • Double plays

Outfielders • Fly balls

• Football drill

Catchers • Blocking balls • Framing • Footwork • Fielding pop flies

Base running (15 minutes) • Through first • The banana • The question mark • First to third

• Second to home

Hitting & Situations (25 minutes)

Live Tee

Infield and outfield pre

game routine (20

minutes)

Infield • Throw to first • Double play • Progressive • Throw to home • Slow roller – throw to first • Fly/Pop fly ball priorities

Outfield • Throw to second • Throw to third • Throw to home • Do or die – throw to home • Follow the throw home • Fly/Pop fly ball priorities

Roster

Notes

Practice Drills Summary

Throwing Drills

Flick drill

Elbow in glove, use wrist only to throw ball to partner. Elbow height equal to shoulder.

Emphasize wrist snap at release to improve velocity, carry and accuracy.

Arm drag drill

Players sit with legs crossed holding ball on ground next to them. Drag ball back on ground as

far as possible and then up to the throwing position. Throwing elbow height should be even

with shoulder and elbow should be bent at 90 degree angle. At the throwing position (the “T”)

the ball should be facing away from the player (seams out) and the glove pointed at target.

Player throws ball to partner, emphasizing follow through and glove tuck.

One-knee drill

Throwing side knee is on ground. Glove side leg is out front at 45 degree angle and in line with

throwing side knee, pointed at partner. Foot is closed to 45 degree angle. Glove arm is up and

pointing at target with a slight bend in the elbow. Throwing arm is in ready position with elbow

equal to shoulder, at 90 degree angle and ball pointed away. As player throws, glove is tucked

into chest/armpit, and after ball is released, throwing hand/arm crosses front side leg.

Two-knee drill

Both knees are on the ground and player is facing partner. Glove arm is up and pointing at target

with a slight bend in the elbow. Throwing arm is in ready position with elbow equal to shoulder,

at 90 degree angle and ball pointed away. As player throws, glove is tucked into chest/armpit,

and after ball is released, throwing hand/arm crosses front side leg (”taking candy out of the

pocket”).

Play catch – hit the target

Play catch. If player hits partner in face/head area they get 2 points. If player hits partner

above belt in the upper torso area, he gets one point. First person to ten wins.

Back ‘em up three

Form two lines with players facing one another in pairs. Players play catch. If the ball is caught,

one partner backs up three steps. Continue with one partner backing up three steps each time ball

is caught. A partner team is out if the ball is dropped. Winner is last team standing.

Throwing relay drill

Line players up in groups of three or four players, approximately 20-30 yards apart. Player “A”

throws to player “B”, who in turn throws to player “C” (the “relay”), and so. If ball is dropped, it

must be returned to the thrower before it can be advanced to the next player. First team to return

the ball to Player A wins. Emphasize throwing to a target and giving the “cutoff man” a throw he

can handle. Receiving player should provide a target and position himself (moving forward or

backwards if necessary, i.e., to avoid short hops) to receive the ball and make the proper turn and

throw to the next player.

Long toss

Form two lines with players facing one another in pairs. Players should be separated enough

such that it is difficult to reach one another with a line drive throw. Emphasize the line drive

throw – a throw that bounces once or twice is acceptable. This drill builds arm strength and

improves the accuracy of longer throws.

Infield Drills

First Base Drill

You can start with the players just in a couple of single file line in the infield, or you can put

them at positions. You may want to start them in lines and have them closer to first base to

build confidence. Have a coach or parent at first base to start. This is a basic fielding drill for

beginning players. The coach will softly hit grounders to the players and they need to scoop

the ball, set, and then make an accurate throw to the coach. Coaches should focus on making

sure the player gains good control of the ball, faces their target and then goes through a good

throwing motion to get the ball to the coach or parent on first base. You can make the drill

more challenging by putting players at the infield positions.

Shuffle

Break the team up into groups of three or four. Player assumes proper fielding position. Roll

balls to the left or right of the player. Player shuffles once or twice to field the ball and tosses

back to coach while maintaining the proper fielding position. Coach receives the ball and rolls

again forcing the player to shuffle in the opposite direction. Repeat 4-6 times for each player.

Emphasize moving feet quickly so player can field the ball in front of him. Introduce rolls at

greater distance from the player so he is required to pivot, cross over and run a few steps to

ensure ball is fielded in front of him.

Scoop Drill

Make 3 groups of 4 players. The first group lines up arm length apart between 3rd base and 2nd

Base (slightly closer to 3rd) The second group is fanned around the front of the 2nd base bag and the third group lineup up arm length apart between 2nd base and 1st base. All players should be in the dirt fanned across the infield. One coach per group will throw short hops to the players. Ensure they are in proper fielding position, knee bend, glove down and out in front. Balls will be rapid fire from left to right and the player in each group that catches the most cleanly wins. If two or three players tie, have a final scoop off in front of the team to determine winner. Also stress the importance of keeping head down as players will tend to lift their chin and eyes to the sky on this drill

Ready, set, go

Line players up so they are facing each, approximately 10-15 yards apart. Players in one line

have the ball. When you say “ready”, players breakdown into fielding position, holding the ball

in their gloves with their hands out front. At “set”, players bring ball into their belly then pop up

into throwing position, with front foot and glove hand pointing at their partner. At “go”, players

throw ball to their partner. Emphasize follow through and glove tuck.

Roll back and forth

Line players up so they are facing each, approximately 2-3 yards apart. Players proceed to roll

ball to another. Players should remain in fielding position throughout the drill and employ

proper fielding mechanics (hands out front, head down, bring ball into belly). Perform drill for

20-30 seconds, give players a brief break, then start drill again.

Rapid fire

Empty a bucket of balls. Line up players in single file, or separate into small groups. Put empty

bucket next to the players. Coach rolls balls to the players rapidly. As the player is catching the

ball, the next ball is rolled so the players are forced to move quickly. Fielded the balls are

placed in the bucket. You can use this format for the shuffle drill as well.

Four square

You will need at least four coaches/volunteers to perform this drill. Place players at infield

positions (2-3 players at each position). Two coaches stand on third base line and hit balls to first

and second baseman. Two coaches stand on first base line and hit balls to shortstop and third

baseman. Hit ground balls and instruct players to make good throws back to the coach. Rotate

players amongst positions every 3-4 minutes. Make a game of it. Player must field the ball

cleanly and make good throw back to the coach, otherwise, they are eliminated. Last player

standing wins.

Middle infield force out

Break players up into two groups, one at the shortstop position and one at the second base

position. A player or coach can play first. Explain the responsibilities associated with each

position to the group.

2nd Base force from second baseman

• Hit or roll balls at directly at the second baseman, emphasizing a pivot move and making

accurate throw to the shortstop covering second base.

• If player is close enough they can run to 2nd after fielding for the force out on the runner

2nd Base forceout from shortstop:

• Hit or roll balls directly at the shortstop, emphasizing pivot move or drop step, and making

an accurate throw to the second baseman covering the bag.

• If player is close enough they can run to 2nd after fielding for the force out on the runner

Stress the importance of first making an out. If fielded ball is bobbled or dropped, play is to

first. Tell players covering second base to always give a good target (hold glove up and in front

of chest) and to expect a bad throw (players should take short choppy steps as the approach

second base so they can react to off- target throws). Demonstrate foot placement for receiver of

the ball as well as proper stretch on the force play

Middle infield / Double play drills

Break players up into two groups, one at the shortstop position and one at the second base

position. A player or coach can play first.

4-6-3 double play:

• Hit or roll balls at directly at the second baseman, emphasizing a pivot move and making

accurate throw to the shortstop covering second base.

• Hit or roll balls to left of the second baseman so he is required to run or shuffle a few steps

to field the ball. Instruct player to make a spin move (turning body so back is facing home

plate) and accurate throw to second base (shortstop covering).

• Hit or roll balls to right of the second baseman so he is required to shuffle feet to field the

ball. This play should result in a flip throw or toss to the shortstop covering the bag. Instruct

players to say “flip” so the shortstop knows it will be an underhand throw or soft toss.

Second baseman should “follow the toss” to ensure an accurate delivery.

6-4-3 double play:

• Hit or roll balls directly at the shortstop, emphasizing pivot move or drop step, and making

an accurate throw to the second baseman covering the bag.

• Hit or roll balls to right of the shortstop so he is required to run a few steps to field ball.

Instruct player to make drop step and an accurate throw to second baseman.

• Hit or roll balls to the left of the shortstop so he is required to shuffle feet to field the ball.

This play should result in a flip throw or toss to the second baseman covering the bag.

Instruct players to say “flip” so the second baseman knows it will be an underhand throw or

soft toss.

Stress the importance of first making an out (“make sure of one”) – the double play is the bonus.

If fielded ball is bobbled or dropped, play is to first. Tell players covering second base to always

give a target (hold hands up together in upper torso area) and to expect a bad throw (players

should take short choppy steps as the approach second base so they can react to off- target

throws). Demonstrate pivot moves at the second base bag (e.g., the straddle, cross over, step-

back). For balls hit far to the left of second baseman/right of shortstop, the player covering

second becomes a first baseman (i.e., stretches when receiving the ball). Tell players covering

second base to hold ball if there is no reasonable chance of turning the double play (avoid errant

throws).

Hot corner situations

Break players up into three groups - third basemen, first basemen, runners.

Man on first, less than two outs:

• Hit or roll baseballs to third baseman. Hard hit balls at or to the left or right of third

baseman, play is to second base. If ball is hit softly to the third baseman (i.e., a slow

roller), play is to first base.

Man on first and second, less than two outs:

• Hit or roll baseballs to third baseman. Hard hit balls to the left of third baseman, play is to

second base. Hard hit balls at or to the right of the third baseman, player steps on third and

throws to second or first base, assuming there is a play to be made. If ball is hit softly to the

third baseman (i.e., a slow roller), play is to first base.

Again, stress the importance of making an out. If ball is bobbled or dropped, play is to first

base. If no play can be made, hold the ball.

Outfield /Pop Fly Drills

Pop flies

Break players up into two or three groups. Throw or hit fly balls to players (a tennis racquet

works nicely too). Demonstrate the proper technique, for example, both hands should be held out

high with palms facing up. Head and shoulders should be directly under the ball when catch is

being made. Throwing hand covers the ball as it enters the glove.

Left and right fly balls

Break players up into two or three groups. Player stands facing coach. Throw the ball over the

left or right shoulder of the player. Stress the importance of the drop step with the foot closest to

the ball (i.e., if ball is hit over left shoulder, the player should drop step with left foot). Teach the

players to run to the spot where they think the catch will be made, turning their back, if

necessary. Discourage back-pedaling.

Football drill

Break players up into two groups. Player stands facing coach. Explain to players that you will

either raise your right or left arm. If right arm is raised, player drop steps with his left foot and

sprints to his left at a 45 degree angle from starting point. If left arm is raised, player drop steps

with his right foot and sprints to his right at a 45 degree angle from starting point. Lead the

player with a throw as you would a football to a receiver. This drill teaches players how to

maintain focus on the ball and catch while in a full sprint. Have some fun with this drill and

break out the football!

Ground balls

Break players up into two or three groups in the outfield. Throw or bat ground balls. For slower

hit balls, instruct players to charge ball then break down as they would when fielding a ground

ball in the infield. For harder hit balls, show players how to drop to one knee to ensure ball does

not get past them. After fielding the ball, players should pop up and throw ball to coach or cut

off man.

Do or die

This drill is designed to teach players how to charge and field balls hit into the outfield and

throw players out (“do or die”) or prevent them from advancing a base. Break players up into

two groups. Throw or bat ground balls to the players. Instruct players to charge the ball and

field it while maintaining a stride. Players should position themselves such that they field the

ball on their glove hand side. After fielding the ball the player takes crow hop and throws to

coach or cut off man.

Base Running Drills

Straight through first

The objective is to teach players the proper way to run to first base on a groundball to the

infield. Line the players up a home base. Simulate a ground ball hit in the infield. Instruct

players to find the ball within the first few strides towards first base then keep head down as

they run through the base (looking for the ball slows them down). Discourage sliding into or

lunging towards first base bag. Players should practice stepping on the home-plate side of first

base (i.e., not the middle or back portion of the bag) to improve speed to bag and reduce injury.

The question mark

The objective is to teach players to identify when a batted ground ball makes it through the

infield and to make the proper turn towards and through first base. Line the players up a home

base. Simulate a ground ball hit in the infield. Instruct players to find the ball within the first

few strides towards first base (they are still on the first base line at this point). When they see

the ball has made it through the infield, they initiate a turn and proceed to and through first base.

The resulting running path should resemble a question mark. Emphasize stepping on the corner

of the bag facing the inner-diamond and taking short choppy steps after they pass the bag.

Players should keep their feet moving so if the outfielder bobbles the ball, they are prepared to

take the extra base. If ball is fielded cleanly, instruct players to quickly return to first base.

The banana

The objective is to teach players how to exit the batter’s box properly on a clean base hit (or fly

ball to the outfield), and to make the proper turn towards and through first base. Line the players

up a home base. Simulate a base hit to the outfield. Instruct players to exit the batter’s box at a 45

degree angle in foul territory then begin making turn towards inner part of the first base bag. The

resulting running path should resemble the shape of a banana. Emphasize stepping on the corner

of the bag facing the inner-diamond and taking short choppy steps after they pass the bag. Players

should keep their feet moving so if the outfielder bobbles the ball, they are prepared to take the

extra base. If ball is fielded cleanly, instruct players to quickly return to first base.

First to third

This drill teaches players running from first base how to “pick up” the third base coach on a

base hit to the outfield, and to make the proper turn around second base. Line the players up at

first base and place a coach in the third base coach’s box. Simulate a base hit. Instruct players to

run hard and pick up the third base coach approximately half to two-thirds of the way to second

base. The third base coach either waves (windmill motion) the player to third or holds (both

arms up, palms facing out) the player at second. If the player sees that he is being waved to

third, he should begin making a slight turn and step on the corner of the bag facing the inner-

diamond.

Second to home

This drill teaches players running from second to home how to pick up the third base coach on a

base hit to the outfield, and to make the proper turn around third base. Line the players up at

second base and place a coach in the third base coach’s box. Simulate a base hit. Instruct players

to run hard and pick up the third base immediately. The third base coach either waves (windmill

motion) the player home or holds (both arms up, palms facing out, player makes the turn around

third; or pointing to the bag, indicating player should stop on the bag) the player at third. Again,

player should make the proper turn and step on the corner of the bag facing the inner-diamond.

Note to third base coaches: If you want the player to advance home or at least make the turn,

leave the coach’s box and position yourself a one-third or halfway to home (in foul territory). If

you want the player to stop on third base, remain in coach’s box and point to the bag with one

hand and with the other, hold up indicating player should stop. Also, never touch the player as he

is rounding the bag.

Diamond relay

This is a fun drill but it also teaches players how to make the proper turns around the bases,

including stepping on the right part of the bag (see drills above). Split the players up into teams

of two. Half of the players go to second base, and the other half remains at home plate. At “go”

players begin to sprint around the bases. After they’ve completed their tour around the bases,

they tag the next player in line, relay style. First team to complete the relay wins.

Hitting and Situations

Soft toss

Position player perpendicular to and approximately 2-3 yards away from fence or batting cage

screen. If possible, use a portable home plate so the player knows where to stand in relation to

the plate. The coach takes a knee and positions himself approximately 2-3 yards from the player

and at a 45 degree angle from the player’s mid-section. The coach proceeds to underhand (“soft

toss”) t-balls or baseballs towards the player’s mid-section. The player hits the ball into the fence

or screen. Reinforce all the basic hitting fundamentals during this drill, for example, proper

stance, hand positioning, weight shift, stride, swing plane, and hitting the top half of ball. Teach

the players how to time the toss. For example, lowering your hand before the toss is similar to a

pitcher breaking his hands before a pitch, in which case the player should begin his weight shift

and stride. For older or more advanced players, toss the ball higher (player must still wait for ball

to drop down to mid-section) so the player learns to keep hands and weight back, or with more

velocity towards his mid-section so he is forced to make a quicker swing (“throw your hands”).

Be sure players hitting into a fence or backstop are wearing helmets

Tee practice

Arrange players in one to two groups with tees facing a fence or backstop Continue to focus on

mechanics (proper stance, hand positioning, weight shift, stride, swing plane, and hitting the top

half of ball) and introduce concepts of timing and tempo for more advanced players (e.g., they

begin stride as you bring arm back in throwing motion). Players should be in “ready” position

while waiting (no swinging!). Allow for three to four balls to one player then move on to the

next. Players collect balls and keep kids separated.

Four, four and four

This drill is a combination of batting practice and situations. Break teams up into three teams of

four, or three, if necessary. Also, attempt to evenly distribute your skilled players amongst the

teams. One team takes batting practice while the other two teams take positions in the field.

Throw five to six pitches to each player and on the last one, have the player “run it out” and the

fielders make the play. Rotate after one time thru the batting order. Team with most recorded

fielding out wins.

Live Tee

Split team in half, be sure to break up via skill level. One team in the field other at back. No

live pitching. Coach tees the ball on tee at home plate. Fielders are spread in fielding positions

(no catcher) and all balls hit are live without baserunners. Each hitter gets one ball in play then

rotates. Hitters rotate twice thru the order. Hitting team gets a point for clean hits and fielding

team gets a point for each clean out recorded (If a fielder fields cleanly and makes a bad throw

or receipt is not clean…no point is given. Team with most points win. Focus in hitting and

fielding mechanics. Can call situations for fielder or use runners if preferred.

Catching Drills

Fundamentals at all levels.

- Catch with glove extended from body

- Do not turn the head on pitched ball…ever or lift chin exposing throat on balls in dirt

- Keep throwing hand behind the back until receipt of the ball (more advanced catchers can begin the process of reaching for

the ball earlier in stolen base situations

- Should be balanced squat (no knees on ground) using balls of the feet (more advanced catchers can slide left foot slightly

forward in squat in stolen base situations)

Beginner Baseball Catcher Drills

Receiving Drills

-Tennis Ball Barehanded: Coach tosses a tennis ball to the catcher without a glove on. Catcher

should work on having soft hands and just catch the ball

-Receiving Baseballs from a Short Distance: Coach tosses baseballs to the catcher with a glove

on from 10-12 feet away

Blocking Drills

-3-Ball Drill: Place three baseballs in front of the catcher and demonstrate how to move in order

to block each baseball successfully.

Coaching cue: Catcher should land on knees, glove between knees, bare hand behind mitt, and

chin tucked into chest.

-Tennis Balls: Coach bounces the ball in front of the catcher to demonstrate how to be

aggressive when blocking. Beginner catchers have a tendency to turn away from the ball. The

key to this drill is for the catcher to watch the ball all the way in to the chest. Keeping the head

in line with and focused on the ball allows the face mask to cover the neck of the catcher. If the

catcher turns his head, the risk of getting hit in the throat increases. Use the chest protector to

keep the ball in front. The glove should drop down between the knees, with the catcher's

throwing hand behind the mitt. This creates a "wall" for the ball to stay in front of the catcher.

Beginners become confident with tennis balls, then move to baseballs for this drill.

Throwing Drill

-Footwork to Second Base: Beginner catchers should learn proper footwork toward the base

where they are throwing the baseball. We use a T (in tape on the ground) to work on footwork

to second base. The catcher's feet should land on the bottom line of the T with his throwing foot

landing first, then the glove foot.

Coaching cue: Let the catcher work through this drill finding balance/athletic stance from

which to throw.

Gameplay Scrimmage (can be including or excluding player catcher)

- break team up evenly to split squad by number and ability (be sure to distribute pitchers and catchers evenly)

- Scrimmage can be long as 30-35 minutes

- Remind players on gameday protocol, sitting in order on bench, no bats in hand,

have fielding gloves and hats ready. Run on and off field

- Position fielding team at pitcher, and remaining 4 infield position…any extra fielders

and coaches can be spread thru the short outfield. (as season advances can use

player catcher)

- Each hitting team gets 3 outs. Batted outs come off the bases. Baserunners can advance only one base at a time

if the ball is hit in the infield. On all balls hit into the outfield, batters and baserunners may advance until the ball

is returned to the infield. Again, the runner must be more than halfway to the advancing base when ball is

returned to infield to earn that base

- Score is kept by runs scored by hitting team each inning.

- Coach 1 should be allocated at home plate to advise the hitter of proper technique and approach and reinforce the

importance of the batter trying to hit of the player pitcher rather then the coach (emphasize proper strike zone).

- Coach 2 should be stationed behind the pitcher (coach should allow the pitcher to throw no more than 5

pitches to each batter to keep it moving). He should also be instructing fielders on ready position and

thinking about where to go with ball. Stress responsibility for each position

- Coach 3 can be at first base in foul territory advising runners to run thru the bag and when to run to second.

- Coach 4 at third base in foul territory advising runners when to run home and remind them on proper

baserunning. Can slide feet first at home plate

- Any coaches that are familiar with pitching mechanics take one pitcher at a time from hitting or

fielding team to work in the bullpen on the side. Try to get the player to use the time to throw 15-

20 pitches. Coach can sit on a bucket and receive for pitcher

- Any additional coach’s or volunteers can work with outfielders and also keep players in order in the bench area

reminding them when to hit and take field

- Be sure to rotate fielders each inning. Should gameplay slow any extra outfielders can work on coach thrown

pop ups in between batters or during instruction at the plate. Same applies to infield coach. To keep players

engaged roll groundballs and have them return the throw to you

- Can finish scrimmage with relay race around the bases

Manager’s Evaluation (to be submitted to League Commissioner at seasons end)

Team Name

Evaluator(s)

Player Name

Fie

ldin

g

Gro

und

Fie

ldin

g

Fly

Thro

win

g

Mec

han

ic

Hit

ting

Mec

han

ic

Cat

chin

g

Fundam

enta

ls

Pit

chin

g

Mec

han

ic

Bas

e R

unnin

g

Bas

ebal

l

Kno

wle

dg

Att

itude

Coac

hab

ilit

y

Total

(50)

Instructions: Managers evaluate each player individually. Evaluations are conducted in the beginning and the end of the season. Evaluations compiles an average score for each category, and a total for each player (max 50). Prepare “Player Evaluation” (following page) and share with player and parent(s). Do not share other players’ scores with player or parent(s).

Rating System • 1 – Needs Improvement • 2 – Below Average

• 3 – Average • 4 – Above Average • 5 – Excellent

Player Evaluation to be shared with player and or parent

(rating scale 1-5…with 5 being excellent)

Player Name:

Manager Name:

Team Name:

Year:

Category Rating

Fielding Ground Balls

Fielding Fly Balls

Throwing Mechanics

Hitting Mechanics

Catching Fundamentals

Pitching Mechanics

Base Running

Baseball Knowledge

Attitude

Coachability

Total

Summary:

Manager: -

d Positions

max pitches 11-12 85 number of pitches days of rest

max pitches 9-10 75 66+ 4

max pitches 7-8 50 51-65 3

36-50 2

21-35 1

up to 20 0

P P P P P

1B 1B 1B 1B 1B

2B 2B 2B 2B 2B

SS SS SS SS SS

3B 3B 3B 3B 3B

LF LF LF LF LF

CF CF CF CF CF

RF RF RF RF RF

C C C C C

B B B B B

B B B B B

B B B B B


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