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The Official How to Draw Robotech 12

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    g () E1

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    A I1l o rl l h) Iy I'n a nu a l devo ted to t eac h i n ho w to ea rn to draw lhe 82 8()T ECH '* a n I mated cartoo n

    c h a f a cl e r s a n 1 f Ij h l 1 r) c ra f t 1 n a rl l n te I 1 i(; en t a nl easy to andersla nl way Each issue w 1 I I cover

    On e ci r I11 () r e c ha r a c l er S o r 1ev 1ce s f ro m eac h of t h e t hf ee ma) () r stO ry I i nes t hat ln a ke u p the

    8 () 8 2 T E 011 '- s a j a E a c h stO ry I 1fle w II1 be f eatu re1 ia r () tatl () 11 . I ssues 1 th roug h .1 w i l l f octjs on th e

    M ACIIOSS characters, kssui)s 5 th raugh 9 will cover the SOUTHERN CEOSS cklaracters, and issues

    1 () t 11 f ougtl 12 wl II cove f the N EW GEN ERATION characters. Issues 13 thrnugh 24 will repeat the

    I t) t a l i() 11 ex a In I1) 1nj (le w m a t el i a I f r () In he s torylt ne

    W R I TT Ei N A N D D E S I G N E D B Y

    808E8T A. RILLE8 Ad2

    AN28EA LAFFANZE

    F00K ZAFTLEY

    A (1 E: 1 8

    FIA. K: Reslstarlco Ftgllter. N0n - ; i ri tary

    ARTW ORK COFYRIGHT 1987 BY

    LLNK

    XCE: 25

    FANK: Non-Military status, Resistance

    Fighter

    LtTnk Is lhe ''cowardly Ii0n'' ()f th0 jroup . H is

    fflellllgs Of inajeqtlacy anj cowarjice are offset

    by 11 Is carrrlg and compasslonate perspnallty. Thls

    persollallly jives 11117) the strengtl) all:l coLlrage to

    face any f0e ar problem if he feels others'Iives are

    al stake.He is a jependable (ighler wh0 is Of ten

    cotln tefj an t)y Scol l Bernard antl the 01 her

    resistance f lghlers Ltlnk jopns the resistan ce af ter

    wrlnessing them defeat ing a traop Of lnvid

    Scouts Lunk hati horlej ttl I ive towll hls Inlaj Ined

    far rtlre as a soldier btlt . as he and the Others sooll

    Iearn .Lurlk's cotlrage antj bravery are more tllan a

    match f or any soldler. tunk's strenjth is 0ne af

    tle prlme assets as he and Scott Bernard's

    reslstance f Ighlers Cylake their tl rlal slarlj at Tlle

    Battle f cir Reflex Pornt

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    once you're sure of the placemenl of the various parls Of the ship. yotl can begin bcxing in th: square

    ()r rectangtllar shapes ()f the jet tn accorjance with the foreshortened appearance Once that is tone

    you can begln alding the details usinj th: circle, oval, and curvet templates to make the detallinj

    easier and perfect

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    Segin addinq 1he detalls of Lullk's clothing

    Remember that yotl're dealinj wlth a lhree-

    jimensional form so make hls ciothes wrap.

    around h,m and not just Iay flat on his body. The

    same is tfue of facial features anj hair.

    Once y0u have your sketch of tunk in its best

    propoqions an# delails. y0u can then bein he

    prncess of lracing him onto a clean sheel of paper

    f0r the finallrawing. 2:

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    I n sk ch 1 nj t he s i e f i (; . e 0 I L t:n k we F; t a rt as

    bef 0re First bejin by marking 0,1 the art)a k0u

    wish to cover crl your paier Subdfvpje the lljc ture

    of Ltznk and the area of paper kou're worklnj on

    Into eijht equal parts.Now tlse the piclure of

    Lunk as reference to btlild a proiortlonally corfect

    skeleton. Use the dtluble (itamccds

    . sttcks and

    balls to begin the sketch

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    At this Stage you can agaln begin addln lhe

    necessary details lo flesh 0ut 1he form of Lunk.

    Once ajaln, remember that clothing and facial

    features shnuld be given the apgearance of

    bending around lhe body an1 not simply Iaying

    f 1at .

    Whth tracinj paper in hant you may n0w ascend to

    the next llvel Of Lunktom. Draw the clean version

    of Ltlnk artd send us a copy of the big gtly.

    25

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    I r) I'n y s; k e l c h of t h e ho rl l O n t a cen t er9 u Ed e I i n e yo L1

    wi 11 p()t Ice tha I drew 1 t as an Oval and not slmply

    a st ra Ig h t I 1n e . A I ook at t h e eyes an (j th e

    headbanl w l1l el1y u why When 1 h e e yes are

    f pnal ly sketched In lhey muS t fo Il()w the curve ()1

    t he heat Skelch In the nose'at the t)o t tam of l he

    clrcle anj the motl tJ1 llne 3/ 4 of the way jown

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    LANZER IALLTE 41

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    BW IB RATI

    FAN ART

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    Attention alI IIIICOTECII'? agents Irl lhe f ield

    .

    If

    y0u wish to communicale with us (fan mail

    artwork) please remember that we have nloved

    tltlr wnrld headqtlarters 0 a new Incatpon in orter

    to ftlrther our Ionj-rarlge plans to someday

    become the domlnanl power in the unlverse

    .

    0ur new ajdress is

    .

    BLAGKTHOBMF PUBLISHING C0

    1310 H1II Street

    E Cayon. CA 92020

    W1Sl) L;S luck And n0w ()n 10 your letters

    Oear Brack lhogne

    ,

    l lf've ROBOTEEFS'M 11 isn't jtlsl because ht's

    excltznj.btll because of the great exposure of

    enlotions thal olher cartoons failto show

    .

    N()w

    tllat lhe series ''RO8OTECH 'M'' isn't ()n T V.

    anymore 1 have been speltding tlme ()n

    ROBOTECHTM bcoks a(1d rlicttlres.

    1 ftmrd mysdf vefy attracted tc ROBQTEGFI'M

    novefs by Jack Mckinney. Fle wrote a1Ithe things

    that cnuldn't be shown on the American versiorl of

    RO8OTECH'M and I found myself drawinq those

    scenes for myself to see. lherefore I don't miss a

    part. and I have no one btlt you to thank Thank

    yGtl

    Tllat example I have is a scene from thelapanese

    version anj it is at the end ol the second

    FOBOTECHTM WAR Dana ttllj Ler survivinj

    Squaj members mat she mus Ieake earth to Join

    her parents in the SDF-3 expedilion, then she

    warned them of the lnvids That was when she

    realized h0w much she was joing to miss Angelo

    oante,and sc sthe gave him a sad kiss ()f

    friendship.

    tove,

    Ann Shen

    Spring Valley, CA

    Dear Ann,

    l Eikell your art and especially the stofy behlnd it

    Your getler indicates to me thal y0u might want

    atso to try your hand at writing (science-fiction

    ()r otllerwise), Try wrilinj a few short

    FOBOTECH', stories concentratin on 1he

    characters emotions and inner wnrkings. See how

    lt feeps and if y0u Ilke it yotl may have fountl

    yourself a second career as well as aft

    Good luck.

    zear Blackthorne, M

    I really enjoy ''The 0ff icial How To Draw >

    TM'' like h0w it shows y0u h0w X1 () ZZTECII .

    to draw the characters yourself, so y0u

    can make other poses.

    ' t y 0 u a d raw i n g I d i t Qf the >v e s e n

    Veritech Fighter from issue 3

    ,

    pq. 24. l M

    tried tlsinj a carpenters 4 H pencil to

    draw it antl a regular pencil to nverdraw

    it.

    l'm Scoking fcrwart tc he upcming

    is s u es.

    S i nce re I y,

    Davit Matz

    Dea r Da ve

    Yaur Ietter brings up a point that I will

    have to discuss with lny superiors

    .

    I think

    t h a t a n i s s u e 0 n t h tl v a r i O u s .. 0 o I s a n d

    techniques ujed in drawing is callel for

    I f yo u 0 r a n y Ot he r ta n s th i n k t h i s wo u I 1

    he a q00(1 ilea than write and let us know

    .

    Your art was very (J()O(1 and we appre-

    c I ate it a n 1 y 0 u r I ette r . Ta ke care a n t

    k ee ;) d raw i n g .

    B 1 ac kt h o r ne

    I'm a thirteen-year-old jo an1 ever

    ,i nce l s a w t h e f i rst 82 8ZTEZiI I ve f () u n (j

    a hobby.E0r years 1was interested in

    sci-fi an1 Iwas always jrawing some of

    my own sci-f i ideas. F28(1Ti2I1'* provlded

    qtlite a challenge, so 1 ttlnk it on

    .

    My traw-

    i n gs a re o ka y ,bu t ''T h e 0f f i c i al H Ow T0

    DraW IIZBZTECIITM'' helpel a lot l even

    mate a kind Gf bof)k f;r myself

    including

    (Irawinjs an1 jio-info

    .My frients tell me

    that my drawins aren't bad. What do y0u

    think?

    R () d G ree n e

    (T h e S ci e nce Fi cti () n N ut)

    B tl rn a by , B

    (; ., C a n ad a

    Dea r R () 1

    Arep't bal? Your art is just jreat. Keep

    1ra wi n g a n d y o u ca n o n I y () et bette r

    Th at's th e m o st irn ;) 0 rta nt t h i n () '

    ,

    kee p

    drawing, As Iong as y0u draw yOu can

    always be prcud cf ycurself

    We're glad

    to hear that hIIZOTEZCT, can be part of

    y 0 u r ex per i e n ce a n (j w 0 h 0 pe y0 u w i I I

    continue to grow as an artist

    Keep on

    reading science fiction a01 keep on lraw-

    ing ROBOTECHTM (and send more artwork). 45

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    dAN FZEP&BAZNEY


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