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Understanding the Second Screen

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    - 2 - #CerebraInsightsThe Second Screen

    - FOREWORD -

    The term second screen has become commonplace on the boardroom bingo matrix, with

    marketers and agencies throwing it around at every opportunity.

    The second screen refers to a device that provides additional content or information to the

    consumption of content on another, primary device. Its existence is justified but not always

    understood or embraced in the correct way. The reason is simple: marketers realise the

    importance of the second screen, but often dont take the time and necessary steps to fully

    understand how and why they should engage in this space.

    Using live events (predominantly sporting events) as the platform around which to base our

    work, Cerebra has collaborated with the leading thinkers on the second screen to find out more

    about the second screen, how to unlock real value, what legal considerations need to be taken

    into account, and what to remember in order to give yourself the best chance of success.

    There are various considerations to be taken into account when speaking on this subject, not

    least legal considerations. The issue of broadcast rights and how those rights trickle into the

    realm of the second screen is a hot topic of discussion. Creating and negotiating rights specific

    to digital platforms will be paid more respect as stakeholders become increasingly aware of

    their commercial value.

    Remembering that the consumer and their loyalty are the fundamental quest end goals, there

    are questions to be asked on the synergy of broadcasters, rights holders and sponsors to enhance

    what are ultimately consumer driven platforms. Providing the fan with the best second screenexperience possible can be difficult when different stakeholders have their own specific

    objectives and reasons for being.

    As the understanding of digital communication matures, the pressure to ensure some sort of

    return on investment rises. Sponsors, broadcasters and rights-holders are playing catch-up to

    user behaviour and have to adapt if they are to capitilise on the opportunities that lie ahead.

    One thing we can agree on is that there is more than enough opportunity.

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    - AN INTRODUCTION TO THE SECOND SCREEN -

    It is important to get a clear understanding of the second screen before examining its intricacies.

    The second screen is the use of an additional device, usually a smart device, to augment or

    enhance the experience of a live event or broadcast.

    - Josh Robsinson, Head of Digital at Synergy Sponsorship.

    We need to highlight that the second screen is not labeled the second screen because its content

    is of a lesser quality to that of the live event or broadcast. Its more attributed to the nature of thecontent that each (first and second screen) is responsible for delivering.

    - Kieren Jacobsen, Founder at 2nd Avenue.

    Any given scenario where a consumer is engaged withcontent and there is an opportunity to engage on anotherdevice around the same content.

    I wouldnt categorise the first or second screen by whichcommands more of my attention. Id categorise them bythe differing nature of their content.

    A PRACTICAL EXAMPLE OF THE SECOND SCREEN

    You are watching the final round of the US Masters live on television. At the same time, youre

    using your smartphone to check player stats, following and engaging with your online community

    in conversation around the tournament on Twitter, and chatting to your friends on a group chat.

    Your smartphone is by definition the second screen because it provides you with the platform to

    consume the additional layers of content youre not getting through your television.

    - 3 - #CerebraInsightsThe Second Screen

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    - INTRODUCTION TO THE PLAYERS -

    To understand the battle for the second screen, you first need to meet the fourkey players:

    RIGHTS HOLDERS

    When referring to rights holders, we refer to the people that create,

    manage and host events. On a large scale, think the IOC (Olympics),

    FIFA (Football World Cup) and the NBA. Rights holders are the

    ultimate custodians of content creation. Their events get broadcast to

    millions around the world and serve as the bread and butter for fan

    engagement.

    Why is the second screen important to rights holders?

    The second screen is a channel that allows two-way engagement with fans/consumers and

    enables the ability to build a database of passionate followers through good content delivery.

    Second screen and digital activity are also becoming more relevant to rights holders because

    of their commercial potential.

    The ability to commercialise digital content and consumer databases to their partners is

    becoming a key competency. The second screen gives the rights holder growth beyond the

    traditional broadcast. New technology unlocks new audiences (more people and different

    people) that consume content in different ways, but they will need new material to

    supplement the broadcast content.

    BROADCASTERS

    These are the companies responsible for the production and

    transmission of an event. Broadcasters are an indispensable cog in the

    content delivery machine. They are the primary and more traditional

    channels through which fans consume a live event (over and above

    those fans at the actual event, of course). Changes in both technology

    and content consumption behavior are challenging broadcasters to

    think beyond their singular push of content.

    Why is the second screen important to broadcasters?

    Broadcasters do not want to lose eyeballs and attention to an audience that is increasingly

    splitting their attention with a second device. Broadcast revenue through advertising is

    tied to attention and if that attention is being split then the broadcaster needs to be present

    on both screens.

    There is always significant online attention around events, which can be harnessed to the benefit

    of the broadcaster.

    - 4 - #CerebraInsightsThe Second Screen

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    - INTRODUCTION TO THE PLAYERS -

    Broadcasters have until recently faced a massive problem around engaging with viewers on live

    interviews / content. Previously, broadcasters would have to do this through live phone calls,

    which had its own issues. Calls arent screened, technology would often fail, and conversations

    would speak to content that had already passed. Broadcasters have adjusted to incorporate

    second screen by promoting questions and talking points on social channels, which are recycled

    into the interview in real time. This is popular in news broadcasts and lifestyle and magazine

    shows.

    SPONSORS (BRANDS)

    Brands are always looking for authentic ways to connect with

    consumers. Historically, sponsorship has been seen as a great vehicleto achieve this as it allows you a platform to engage with a consumer

    through a particular passion point. McDonalds sponsor the FIFA

    World Cup not only because they know the scale of the tournament

    or understand the commercial benefits included in the rights package,

    but also because they know that people love football.

    Why is the second screen important to sponsors?

    The second screen becomes incredibly important to sponsors from this perspective. The ability to

    carve out a section of conversation in the digital space and create engaging content that resonates

    with fans are substantial second screen opportunities. Provided youre being authentic and

    additive to the consumer experience, the second screen is a great platform to deliver on marketing

    objectives such as awareness and loyalty.

    CONSUMERS / FANS

    No business can exist without its customers and the great

    businesses are those that can put the needs of their consumers first.

    This seldom rings truer than in the world of sport. Sport is an industry

    that transcends race, religion and gender, and as a result has turned

    into a multi-billion dollar industry fed by the passion of its consumers.

    Why is the second screen important to fans?

    The second screen has enabled fans to watch sports and live events from pretty much anywhere.

    The second screen also gives consumers a broad choice of how they would like to consume the

    content and the fan can choose who they watch sport with. Fans now have access to a global

    conversation and an opportunity to distill information, and process, interpret and express

    themselves in a credible, relevant and contextual way

    - 5 - #CerebraInsightsThe Second Screen

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    - THE CURRENT STATE OF THE SECOND SCREEN -

    - 6 - #CerebraInsightsThe Second Screen

    The speed with which the second screen gained relevance has caught nearly everyone off guard.

    The only player that hasnt been caught off guard is the consumer, who is actually driving the

    change, and the rate of change. As a result of rights holders, broadcasters and sponsors being on

    the back foot, we find ourselves in an awkward predicament where they are all scrambling to

    catch up to this new user behaviour. This scramble has lead the rise of fourkey issues hindering

    success on the second screen, namely:

    1. FANS DONT CONCERN THEMSELVES WITH THE SOURCE OF THE CONTENT

    - Annalie Watt, Strategic Director at Repucom Africa

    Broadcasters, rights holders and sponsor accounts arefighting a losing battle trying to create entirely new

    platforms and profiles that supply the same informationas what is already out there.

    Fans do not recognise the difference between a broadcaster, rights holder and sponsor. The

    fans relationship exists predominantly with good content, regardless of its source. We often

    underestimate the power of the audience to dictate what that relationship will look like and how

    it will work.

    Social accounts of broadcasters, rights holders and sponsors do not have a divine right to be the

    authority on their own subject matter anymore. Individual early adopters of new technologies, such

    as social media, have carved out a personal brand and level of influence that enables them to report

    on your event with the same, if not more, relevance and authority than the people who own it.

    Howarth said, Reduced control can be difficult to accept and the increasing number of platforms

    can be demanding, but fans/viewers will decide where they want to consume your content and

    interact with your brand or product.

    Ego plays a key role in the failure of official stakeholder platforms because of their lack of

    understanding of the fan or consumer. Knowing that fans pay little attention to the source, the

    battle for ownership of content is, in many ways, futile. Key stakeholders all want exclusivity

    and are answerable to objectives, many of which may not suit the end user.

    ? ? ? !

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    - THE CURRENT STATE OF THE SECOND SCREEN -

    - 7 - #CerebraInsightsThe Second Screen

    2. A LACK OF UNDERSTANDING

    - Josh Robinson, Head of Digital at Synergy Sponsorship

    Look at when the train was invented. People could seehow it would be useful, but did not want to be the firstto jump on it.

    Josh Robinson opened up a pretty interesting conversation with us when he said, On the

    whole, rights holders have not been progressive in embracing second screen or new ways of

    doing things and how they push in the direction of new rights and new opportunities. Social

    media has, in a lot of ways, lead to new rights issues - ownership / rules to the nth degree,whereas social is about freedom. In the world of sponsorship and rights, whilst there is a lot

    of talk about innovation, the marketing industry is staggeringly slow to embrace stuff as much

    as it potentially could.

    This has resulted in the term second screen becoming a buzzword as people can see

    the potential value, but either due to fear driven by a lack of understanding or corporate

    politics, the marketers who define the space have yet to fully capitilise on the opportunities.

    This lack of understanding is the start of a vicious circle, which was perfectly summarised by

    Josh when he said:

    A lot more can be done to better understand the platforms, although it is a common problem

    across all industries and not only events and sport. Ultimately, a better understanding of the

    limitations and potential will lead to braver, more decisive actions being taken which will resultin better second screen executions.

    3. POLICING AND BULLYING DONT WORK:

    A lack of understanding equals a lack of resource, equalslack of action, equals lack of information, equals lack ofunderstanding.

    - Josh Robinson, Head of Digital at Synergy Sponsorship

    - Keenan Harduth, Head of Insights at Cerebra

    Your directive should not be to compete. It shouldbe to augment and enhance the experience of theaudience.

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    - THE CURRENT STATE OF THE SECOND SCREEN -

    - 8 - #CerebraInsightsThe Second Screen

    The Internet and rights is hardly a match made in heaven, but dont let this frighten you.

    The lawlessness of the Internet and its users can be either headache or blessing, depending

    on your approach to a resolution.

    Enforcing content rights online can be a nightmare for rights holders. The vast majority of social

    platforms rely on users to report content infringements around pornography, racism, etc.

    Copyright is much harder because its often only the copyright holder who knows the difference.

    YouTube has partnered with record labels to develop software that tracks the audio component

    of video uploads and looks for matches to copyright material but these types of solutions are rare.

    Policing user-posted content online is a mammoth task and still very manual. You either have to

    develop software to track the Internet or you have to look yourself. You then have to issue take

    down notices and follow up to ensure the content was taken down.

    Another point mentioned by Leadercramer, is speed. He explained, The speed at which

    things are uploaded, and the speed at which they lose relevance, are both elements to consider.

    That 20-second video of footage from your event was uploaded in real-time and by the time you

    ask the user to take it down, it is already irrelevant, its already old news.

    The next point of discussion would be what do you do when you find this user-generated content.

    Its easy to come across as a corporate bully. Why would you deliberately aggravate consumers

    who are obviously interested in your content / event by forcing them to remove their content.

    Ultimately, the people who are uploading this content are the consumers you could potentiallybe making money from and by issuing a take down notice you run the risk of doing irreparable

    damage to what could have been a lucrative relationship.

    Annalie:In short, I would suggest that this behaviour is enabled as long as

    that fan content is not being commercialized (as long as nobody is making

    money out of fan/user generated content).

    Adam:I would argue that rights holders need to focus more on their ability

    to produce the best content. Its easy for anyone to start a platform and talk

    around an event. But as a rights holder, you have the distinct advantage of

    access to premium content.

    TOPIC OF DEBATE: PROHIBIT OR PROMOTE?

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    - THE CURRENT STATE OF THE SECOND SCREEN -

    - 9 - #CerebraInsightsThe Second Screen

    4. OLD RIGHTS DONT WORK IN THE NEW ERA:

    Every new platform with new rules is challenging the idea of rights in the digital space. Weve

    seen across the board that sponsors and rights holders have not taken full advantage of the

    commercial opportunities of second screen. Rights holders have the best access to their

    content, and as a result, they are becoming their own news organisations. It sounds trivial, but

    the fact that rights holders have unprecedented access to players, news, behind the scenes

    content (all of which excel in the world of digital) they should be able to commercialise

    these, but are not doing so effectively.

    The second screen offers rights holders cheap alternatives for creating additional rights for

    partners, and these new rights such as rights to archive material, highlights clips, streaming

    rights, app sponsorship, or rights to statistics will see more respect being paid to them from

    a legal perspective. The amount of supporter data that can be acquired through digital platforms

    by rights holders like contact details, age, gender, location, etc. creates a big opportunity toexploit that data in a commercial sense for broadcasters and sponsors.

    The issue of these new rights goes hand-in-hand with the lack of understanding and lack of

    research. If any stakeholder was clued up about what content people were looking for, and had

    an understanding of the intricacies of the second screen, they would be able to negotiate for

    rights to content that would serve the need of the fan. That stakeholder would add real value

    to the consumer and reap the rewards for doing so.

    - Adam Leadercramer, Partner at Onside Law

    What we are seeing at the moment is that rightsrelating to second screen are considered add-onsto traditional sponsorship inventory

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    - A LOOK INTO THE FUTURE -

    - 10 - #CerebraInsightsThe Second Screen

    By gaining a deeper understanding into the intricacies of the second screen and the consumers

    driving the ever-changing landscape, were able to find solutions to the problems we never knew

    we had. Here we discuss sixrecommendations for better results for rights holders, broadcasters

    and sponsors.

    Your first, and most important, consideration is thatthe user owns and shapes their second screenexperience, 100 percent. If youre not enhancing theirexperience then there is no reason for them to take an

    interest in your content.- Kieren Jacobsen, Director at 2nd Avenue

    The objective for all stakeholders should be to service the need of the fan, and anything that

    contradicts that objective will not survive. Fans will choose the path of least resistance. If the

    content being created by rights holders, broadcasters and sponsors is not faster or more

    informative, they will lose to the fan who takes his cellphone to record footage from his TV

    screen and sends it out first.

    The ownership of the second screen lies with the consumer. The device, online platforms,

    conversations and the consumption behaviours are all dictated by the consumer of the content.If something doesnt suit them they will adapt and change. They are the all-powerful and they

    shape the content they consume. Understand the user need, and supply the content.

    Ultimately, it is as simple as that when looking to succeed on the second screen.

    1. PUT THE USER FIRST

    1

    2. COLLABORATE OR LOSE

    Use collective clout as event stakeholders to makeexisting channels better. It adds more value to theconsumer, and you will not be competing with eachother.

    - Annalie Watt, Strategic Director at Repucom Africa

    Annalie cited ego as one of the most damaging influences on success in the second screen arena.

    Having many different ambitions and objectives will lead to confusion, which in turn, will lead to

    second rate content that does not service the need of the consumer. If all stakeholders worked

    together, a higher quality, more comprehensive experience could be delivered which is ultimately

    what everyone wants.

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    - A LOOK INTO THE FUTURE -

    - 11 - #CerebraInsightsThe Second Screen

    The key insight that has already been discussed earlier is that fans and consumers do not care

    where the content is coming from, the only thing they care about is that it services their need.

    With this insight, it is time for stakeholders to opt for the win-win situation of combining

    resources to add real value and reap rewards (exposure, data, relationships) as a collective.

    We need to have a common goal, belief and ambition to move things forward in the interests

    of the consumer. Its so easy to get lost in the commercial restraints and reasons not to do

    things, says Josh Robinson.

    By working together, it will be easier to create the best platform or source of information.

    Collaboration on projects will help bring together a previously diluted audience, offering more

    commercial value to all parties. As this audience congregates on one platform information

    around the issue becomes more easily accessible and stakeholders will gain a betterunderstanding of consumer behaviour and be able to tailor future executions accordingly.

    3. RESEARCH, RESEARCH, RESEARCH

    Need first, technology second.

    - Josh Robinson, Head of Digital at Synergy Sponsorship

    It is a bad idea spending money to create something new and telling people that they want

    something, rather than just giving them what they already want. Start with a detailed analysis

    and research on how people already behave this will highlight the gap as it relates to their

    needs and IF and HOW technology can help deliver on that need.

    This was the advice from Josh Robinson when asked about top pieces of advice to marketers

    for creating the best second screen experience and was a common thread with a lot of the

    contributors we interviewed. Researching what platforms, assistance and content consumers

    need or want, and then work together to create the best version of that.

    Ideally you want to fish where the fish are, says Jacobsen. In order to find the fish, and offer

    them the right bait, you need to do your research. Through research from Repucom Africa, we

    see that these current needs include:

    1. Viewing friends comments / discussions

    2. Joining conversations around a topic or event

    3. Having access to informed opinion

    4. Acquiring additional information on a topic, to inform their own opinion

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    - A LOOK INTO THE FUTURE -

    - 12 - #CerebraInsightsThe Second Screen

    The needs of the consumer will vary from audience to audience, depending on what is already

    being delivered, and will change over time according to zeitgeist, so research would have to be

    an iterative exercise. Understanding the consumer behaviour and need has to be the starting

    point, You wouldnt spend money on doing anything unless you had a grasp of what the consumer

    wanted and what itch they needed to be scratched.

    4. BE BRAVE, BE CREATIVE

    People need to have a belief in creativity and theidea. The greatest steps are made when people wantto make something great happen, and then make

    something great happen.

    - Josh Robinson, Head of Digital at Synergy Sponsorship

    Great content costs money to make. A good video doesnt edit itself, nor does intelligent copy

    just happen. If youre serious about owning a share of online conversation and truly enhancing

    the consumer experience you need to allocate the resources to do exactly that. The allocation

    of those resources will take bravery and an unfaltering belief in creativity and an ambition to

    push boundaries.

    The quality of the content you create will be the determining factor when looking to draw anaudience, and the competition is stiff. In this scenario, content is definitely king. The devices

    and platforms will be much of a muchness, so I dont think there will ever be a huge difference

    between WHAT your second screen is, but its what youre watching on it that will make the

    difference. says Leadercramer. The only way official channels will stay ahead of the game, and

    still be able to attract audiences to their content, is to provide the best experience.

    Quality of content in the second screen could be defined as the fastest, or the easiest to find, not

    necessarily an HD video produced 2 weeks after the event has finished. Quality of content is solely

    dictated by what the gap is between user need and content supply.

    5. EMBRACE THE CHANGE

    Event stakeholders in the online space, like anythingelse, will adapt or die.

    - Cairo Howarth, President of EFC Africa

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    - A LOOK INTO THE FUTURE -

    - 12 - #CerebraInsightsThe Second Screen

    Whether you like to admit it or not, the change has happened. New forms of communication

    and an unparalleled level of access and quantity of content has allowed users to gain the power

    of choice - stakeholders no longer have a divine right to be the authoritative voice. Through

    research youll understand what change has taken place and what opportunities lie therein.

    The second screen is transforming passive attendees into active followers who share in real time.

    What this results in is an increase in brand engagement, from which you are able to gather insights

    about customers, and increase advertising reach and effectiveness.

    To remain ignorant to this shift in fan/consumer behaviour is the lethal blow to becoming

    obsolete to the very people from which you wish to extract commercial value. Consumers are

    dictating the rules, and in failing to adapt, your relevance will die.

    Stakeholders must be strategic and practical in their approach to second screen executions.

    Decisions must be based on solid insights.

    6. INVESTIGATE NEW RIGHTS

    Rights holders would do well to reserve asmany digital content rights as possible in orderto commercialise them, with the fan experiencetop of mind throughout

    - Adam Leadercramer, Partner at Onside Law

    The time has come for digital content rights to cease to be add-ons to traditional rights.

    We need to look beyond just the perimeter boards, hospitality tickets and player appearances.

    Weve discussed the rewards on offer (data, relevance, relationships) for the stakeholders who

    add real value to consumers in the second screen space and that the first step to securing that

    will be a discussion about exclusivity and rights.

    The saying goes that a happy sponsor is a happy rights holder. Sponsors and broadcasters pay

    a premium for exclusive access to offer fans something nobody else can. Knowing this, will

    sponsors and broadcasters be happy that every fan or consumer in the world is able to film the

    broadcast footage off their television, upload a 6-second video to a platform like Vine and there

    is very little that can be done to police it? The era of social and second screen is so clearly

    challenging the idea and limitations of rights that it would be ill advised to not look at new ways

    to bring exclusivity back to the broadcasters and sponsors.

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    - SUCCESS ON THE SECOND SCREEN -

    - 13 - #CerebraInsightsThe Second Screen

    When we asked Howarth, his answer was simple, I see any online conversation and engagement

    around or with a brand/product as successful, activity is better than no activity, but the quality of

    the message and conversation is variable.

    Leadercramer mentioned that the most tangible way of measuring success is how much money

    you make from a particular activity i.e. through producing content on the second screen, have you

    pushed people to some sort of purchase activity?

    Keenan Harduth, Cerebras Head of Insights explains that this is completely determined by

    audience size, share of voice, objectives and your growth directives, however these will almostalways be driven by engagement metrics, traffic, downloads, participation and if relevant, purchases.

    From a ratings perspective on television, you get real time feedback from what is driving people

    and engaging people; you don't need to wait for traditional research to come through.

    Ultimately, measurement and success are unique to your objectives, which platforms you use and

    what tactics you employ or strategies you adopt when considering the second screen are directly

    linked to what you want to achieve. It will essentially depend on what the underlying KPIs are for

    a level of engagement and media exposure.

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    - CONTRIBUTORS -

    - 14 - #CerebraInsightsThe Second Screen

    In order to compile a comprehensive overview, we spoke to the following people who are leaders

    in their fields and have specific insight into the second screen:

    Annalie Watt: Strategic Director Repucom Africa

    Annalie is passionate about sponsorship as a marketing tool and

    is particularly interested in mining the value of research amongst

    content communities those drawn together by their passion and

    interest in various sporting and lifestyle activities. For her it is all

    about sponsorship being strategically integrated and managed

    throughout the entire agencys communications offering to clients.

    Annalie has been largely responsible for the shift of sponsorship becoming a mainstream

    marketing tool in South Africa.

    In June 2002 Annalie started her own specialist strategic sponsorship consultancy called Blue

    Daisy, which she still operates today. Annalie is also a Director of Repucom Africa.

    Josh Robinson: Head of Digital- Synergy Sponsorship

    Josh began his career as Head of Sports Marketing for Oakley

    Middle East before returning to London to work as Head ofStrategy and Creative for a number of global sponsorship and

    brand experience agencies.

    Over the last five years Josh has focused on the new ways consumers

    engage with their passions, particularly through social media and the new opportunities this opens

    up for rights holders and brands.

    He counts Coca-Cola, Heineken, Canon, SAP, PlayStation, Nissan, McDonalds, UEFA, RBS,

    Guinness and IG amongst his past and current clients.

    Recently Josh led the strategic and creative development of the award-winning StadiumLIVE, the

    world's first Connected Stadium marketing platform, bringing together wifi accessibility and

    app-based content for fans in stadia. He now leads the digital offering at Synergy, part of the

    Engine Group. A role that focuses on bringing new power and value to sponsorship through

    social media. Real-time marketing, new social assets and ongoing research into why sports

    fans use social media are dominant workstreams.

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    - CONTRIBUTORS -

    - 15 - #CerebraInsightsThe Second Screen

    Keenan Harduth: Head of Insights Cerebra

    Keenan Harduth is the Insights division at Cerebra, an integratedstrategic communications agency that builds, engages and activates

    communities around brands.

    Keenan has over 10 years experience in the broadcasting industry

    ranging from film production, radio presenting and sub-editing the

    campus newspaper at the University of Johannesburg, where he

    received his Bachelor of Arts Degree in Journalism. Keenan has represented South Africa at film

    festivals and media summits in 6 different countries, including being the first and only African

    feature at the AGORA film festival in Italy. When hes not watching comedy and submerginghimself in unsurpassed brand analysis of Vodacom, Absa, Nedbank or Altech Autopage, Keenan

    is exploring his newfound love for photography and art history.

    Kieren Jacobsen: Director 2nd Avenue

    Kieren began his career in the sports industry as an athlete manager

    for Prosport International, managing the commercial interests of

    rugby players and cricketers across South Africa. He then moved

    on to Exp Sponsorship as a rights consultant, consulting to sponsors

    MTN and Absa on their football properties. Since then, Kieren hasworked at several sports marketing agencies across South Africa

    across a wide range of functions including sponsorship and broadcast sales, licensing and

    merchandising and more recently in PR and Social Media.

    Kieren founded 2nd Avenue out of pure passion for the increasing convergence of sport and the

    digital world. 2nd Avenue is a consulting agency based in Johannesburg that consults to brands,

    rights holders, agencies and broadcasters on PR, social media and marketing. His key clients

    include Cricket South Africa, EFC AFRICA and Levergy, a Johannesburg based sponsorship agency

    whose clients include broadcasters DStv and SuperSport.

    Cairo Howarth: President EFC AFRICA

    Cairo Howarth is the co-founder and president of Africas leading

    mixed martial arts organization, EFC AFRICA.

    EFC AFRICA, the extreme fighting championship, produces 10 live

    events annually. The events are broadcast live in over 110 countries

    around the world on nine television networks in multiple languages.

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    EFC AFRICA programming is available weekly in 600+ million TV households worldwide, making

    it one of the most recognisable combat sport brands on the planet, and one of the most widely

    watched and distributed African sport properties.

    EFC AFRICA produces all its own broadcast content in-house, and in June last year concluded a

    landmark broadcast deal with SuperSport.

    EFC AFRICA also broadcasts all its events live to Ster-Kinekor cinemas across South Africa, plus

    is watched by fans around the world via a custom created online pay-per-view system.

    - CONTRIBUTORS -

    - 16 - #CerebraInsightsThe Second Screen

    Adam Leadercramer: Partner Onside Law

    Adam is a partner at Onside Law, specialising in commercial law inthe sport and media sectors. He joined Onside Law in January 2010,

    having spent over 6 years with leading City firm, Allen & Overy.

    Adams practice predominantly involves general commercial and

    regulatory matters including sponsorship agreements, agency

    arrangements and disputes arising out of the interpretation of

    governing body rules and regulations. However, he has a particular interest in the fields of

    technology, digital media and broadcasting and regularly advises rights-holders on issues

    surrounding the broadcasting and monetization of their content. Adam holds a Masters

    degree in Sports Law and Practice and is also recommended as a leading sports law

    practitioner in the Chambers legal directory for 2014.

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    - CASE STUDIES -

    #RBS6NATIONS BY SYNERGY SPONSORSHIP

    Synergy Sponsorship created real time content for the RBS Six Nations tournament withgreat success. In the first week they reached over 2 million unique people and smashed their

    KPI for the entire Championship. Across the six weeks Synergy generated 61 million social

    media impressions without any paid media. In total, their real-time approach generated a 500%

    performance increase over their campaign from the previous year a campaign which won the

    2013 ESA Best Use of Social Media award.Read more.

    NBA RAPID REPLAY

    In order to leverage its position as the official wireless partner of the NBA, Sprint wanted to

    reach out to fans in a completely new way during the 2013 NBA Playoffs. Sprint created moments

    that were worth sharing by utilising the NBA backboard camera to capture the best dunks of the

    game. This was then expanded to include real-time video highlights as part of the "Rapid Replays"

    program. Sprint used Twitter to share photos and videos with fans while they were still timely and

    exciting, becoming the first brand to deliver in-tweet videos for professional sports.Read more.

    GIRAFFAS IN-TABLE ENTERTAINMENT

    Brazilian fast food chain Giraffas noticed that about 90% of customers play with their smartphones

    while eating their food. Using this insight, Giraffas came up with their own creative version of

    in-table entertainment. They designed a special tray paper that canintegrate with the screen of a

    smart device (cellphone or tablet) and allow the users to play a soccer game using the tray as the

    soccer field. The multi-player version allowed friends to challenge each other to a penalty shootout

    across the table. The program was so successful, Giraffas claim to have sold over 7 million tray

    papers before the FIFA World Cup in Brazil.Read more.

    CASTROL EDGE PRESENTS RONALDO

    Castrol invited their social media community to challenge Cristiano Ronaldo in real time to

    numerous skill challenges. They successfully managed to bring their audience closer than ever

    before to their favourite sporting hero through entertaining, real time engagement. Read more.

    View Video.

    - 17 - #CerebraInsightsThe Second Screen

    http://www.synergy-sponsorship.com/blog/category/rbs-6-nations/http://www.synergy-sponsorship.com/blog/category/rbs-6-nations/http://www.mmaglobal.com/case-study-hub/upload/pdfs/mma-2013-714.pdfhttp://www.mmaglobal.com/case-study-hub/upload/pdfs/mma-2013-714.pdfhttp://www.psfk.com/2014/05/fast-food-try-soccer-game.html?utm_campaign=trueAnthem%253A%20Trending%20Content&utm_medium=trueAnthem&utm_source=Twitter%23!OY6ec#!ZFKZ4http://www.psfk.com/2014/05/fast-food-try-soccer-game.html?utm_campaign=trueAnthem%253A%20Trending%20Content&utm_medium=trueAnthem&utm_source=Twitter%23!OY6ec#!ZFKZ4http://creativebrief.com/homehttps://www.youtube.com/watch?v=85sRk_KQrTAhttp://www.synergy-sponsorship.com/blog/category/rbs-6-nations/http://www.mmaglobal.com/case-study-hub/upload/pdfs/mma-2013-714.pdfhttp://www.psfk.com/2014/05/fast-food-try-soccer-game.html?utm_campaign=trueAnthem%253A%20Trending%20Content&utm_medium=trueAnthem&utm_source=Twitter%23!OY6ec#!ZFKZ4http://creativebrief.com/homehttps://www.youtube.com/watch?v=85sRk_KQrTA
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    - ABOUT CEREBRA -

    Cerebra was founded in 2006 as a communication agency helping corporate brands enter the

    social media space. Since then, Cerebra has grown into Africas social business authority witha team of incredibly talented, hard-working personalities who share a passion for helping

    businesses transition from industrial age thinking to information age delivery.

    The Cerebra business comprises four key components: Agency, Academy, Insights and Advisory,

    offering services covering social media marketing, training, research and strategic direction.

    For more visit www.cerebra.co.za

    Check out other resources like this one at www.cerebra.co.za/resources

    - 18 - #CerebraInsightsThe Second Screen

    http://www.cerebra.co.za/resources/guide-social-business-platforms-googlehttp://www.cerebra.co.za/The-Social-Service-Gaphttp://www.cerebra.co.za/guide-social-business-platforms-pinteresthttp://www.cerebra.co.za/social-commerce-journey

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