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WordCamp Philly 2011: Gamification for a Funtastic User Experience

Date post: 28-Jan-2015
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How do you motivate users to contributions to a blog? Gamification applies the best concepts from games to the design of user experience: challenge, achievement and reward. Points, badges, levels, achievements, and leader boards can all dramatically alter users behaviors. Come hear how we are using the Achievements plugin along with the promise (and pitfalls!) of gamification. Note: attendance of the entire session is required to earn a Gamification Experience badge.
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Gamification for a Funtastic User Experience Steven L. Johnson Assistant Professor Director Social Media Programs and Research Temple University Fox School of Business Follow me: @StevenLJohnson xeeme.com/StevenLJohnson
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Page 1: WordCamp Philly 2011: Gamification for a Funtastic User Experience

Gamification for a Funtastic User

ExperienceSteven L. Johnson

Assistant ProfessorDirector Social Media Programs and Research

Temple University Fox School of Business

Follow me: @StevenLJohnson

xeeme.com/StevenLJohnson

Page 2: WordCamp Philly 2011: Gamification for a Funtastic User Experience

How did I get here?

Page 3: WordCamp Philly 2011: Gamification for a Funtastic User Experience

just one more turn

http://xkcd.com/386/http://mssv.net/2010/08/16/one-more-turn/

Page 4: WordCamp Philly 2011: Gamification for a Funtastic User Experience

gamification

using game elements in other stuff

Page 5: WordCamp Philly 2011: Gamification for a Funtastic User Experience

Example• Temple University MIS3538– Achievements, Points, Badges, Leaderboard, Levels– WordPress Achievements Plug-in– Careful incentive design

http://community.mis.temple.edu/social/

Page 6: WordCamp Philly 2011: Gamification for a Funtastic User Experience

Demonstration

http://community.mis.temple.edu/social/

Page 7: WordCamp Philly 2011: Gamification for a Funtastic User Experience

Does it work?

Page 8: WordCamp Philly 2011: Gamification for a Funtastic User Experience

Spring 2011: Course Blog (10 wks)

Page 9: WordCamp Philly 2011: Gamification for a Funtastic User Experience

Fall 2011: Course Blog (9 wks)

Page 10: WordCamp Philly 2011: Gamification for a Funtastic User Experience

Fall 2011: Student Blog (9 wks)

Page 11: WordCamp Philly 2011: Gamification for a Funtastic User Experience

Does it work? Let’s ask the students...

Page 12: WordCamp Philly 2011: Gamification for a Funtastic User Experience

Benefits

• Fun• Provides focus• Taps multiple motivations– Competition– Recognition and rewards– Social comparison– Feedback

Page 13: WordCamp Philly 2011: Gamification for a Funtastic User Experience

Technology Alternatives

• WordPress– Achievements– cubepoints– BigDoor

• Not WordPress– Bunchball– Badgeville

My review at: http://bit.ly/gamifywp

Page 14: WordCamp Philly 2011: Gamification for a Funtastic User Experience

Conclusions

• Thoughtful gamification can work

• You get what you reward

• Multiple WordPress options

Page 15: WordCamp Philly 2011: Gamification for a Funtastic User Experience

Question and Answer

Steven L. JohnsonAssistant ProfessorDirector Social Media Programs and ResearchTemple University Fox School of Business

Follow me: @StevenLJohnson

Like: Prof. Johnson's Social Media Innovation Course

xeeme.com/StevenLJohnson

Page 16: WordCamp Philly 2011: Gamification for a Funtastic User Experience

Get Your Badge!

http://bit.ly/wcphilly10fun

I attended a funtastic

presentationby Prof. Johnson


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