+ All Categories
Home > Education > Zorica, Mihaela Session 090902

Zorica, Mihaela Session 090902

Date post: 05-Dec-2014
Category:
Upload: niels-damgaard
View: 755 times
Download: 6 times
Share this document with a friend
Description:
Session on IASL 2009
28
Jadranka Lasic-Lazic [email protected] Mihaela Banek Zorica [email protected] Sonja Spiranec [email protected] Department of Information sciences, Faculty of Humanities and Social Sciences, Universtiy of Zagreb, Croatia School librarians coping with electronic environment
Transcript
Page 1: Zorica, Mihaela Session 090902

Jadranka Lasic-Lazic [email protected]

Mihaela Banek Zorica [email protected]

Sonja Spiranec [email protected]

Department of Information sciences, Faculty of Humanities

and Social Sciences, Universtiy of Zagreb, Croatia

School librarians coping

with electronic environment

Page 2: Zorica, Mihaela Session 090902
Page 3: Zorica, Mihaela Session 090902

What is Web 2.0

Change in the web space

New version (constant beta)

Combination of several trends

Participation

Personalization and collaboration

Democracy of marketing

Richer online applications

Page 4: Zorica, Mihaela Session 090902

Web 1.0 – Web 2.0

Web 1.0: Static web pages

Information and data gathered from large databases web as a repository – large database

Users: technological background and knowledge

Web 2.0 Interactivity

Social networking

User-generated content Participation is the key

Easy to use, special skills aren’t necessary

Page 5: Zorica, Mihaela Session 090902

Web 2.0

create

publish

share

collaborate

influence

connect

EVERYBODY

has the possibility to

Page 6: Zorica, Mihaela Session 090902

http://en.wikipedia.org/wiki/Image:Web_2.0_Map.svg

Page 7: Zorica, Mihaela Session 090902

http://www.masternewmedia.org/media/media-analysis/DeLoitte-US-media-

survey-2007-usage-and-preferences-20070928.htm

Page 8: Zorica, Mihaela Session 090902

Generation X /genreation Y

Babyboomer / millenials

Page 9: Zorica, Mihaela Session 090902

Library 2.0

reaction to the web-based

developments in ICT and the

widespread use of social softwareCurran et al., 2007

Page 10: Zorica, Mihaela Session 090902

Library 2.0 concept

1. reflects user-centeredness;

2. is related to multi-media environments and communication channels;

3. provides the customer with the experience of social presence and enables interaction with librarians and other users;

4. is communally innovative, i.e. works as a community service adaptable to change and allows users to initiate and guide this change of services related to seeking and utilizing information

Manes, 2006

Page 11: Zorica, Mihaela Session 090902

What is Library 2.0?

Holmbeg et al. 2009

Page 12: Zorica, Mihaela Session 090902

http://theunquietlibrarian.wordpress.com/2009/04/02/

Page 13: Zorica, Mihaela Session 090902

http://stephenslighthouse.sirsidynix.com/untitled.bmp

Page 14: Zorica, Mihaela Session 090902
Page 15: Zorica, Mihaela Session 090902
Page 16: Zorica, Mihaela Session 090902

Research

Students familliarity with Web 2.0 tools

Librarians at higher education institutions find Web 2.0 tools to be potentially useful in their libraries.

Lasic-Lazic, Banek Zorica, Bubas 2009.

Page 17: Zorica, Mihaela Session 090902

Results

1. most of students were familiar with

popular tools/services like wikis,

blogs, YouTube and

MySpace/Facebook

2. less than 50% had more than scarce

knowledge of a Flickr, Delicious or

even Second Life.

Page 18: Zorica, Mihaela Session 090902
Page 19: Zorica, Mihaela Session 090902

http://clifmims.com/blog/archives/468

Page 20: Zorica, Mihaela Session 090902

Curriculum change

Department of Information Sciences,

Faculty of Humanities and Social

Sciences, University of Zagreb

Two new courses introduced:

Information literacy (theoretical approach)

E-learning (practical)

Page 21: Zorica, Mihaela Session 090902

Faculty of Humanities and Social Sciences

(FHSS)

Department of Information Science

Page 22: Zorica, Mihaela Session 090902

Second life

developed in 2003 by Linden Labs

client program -Second Life Viewer

more than 9 million Residents

MUVE (Multi-User Virtual Environments)

2 Grids Second Life

Teen Second life (teens 13-17)

Page 23: Zorica, Mihaela Session 090902

Communication – chat & voice

One avatar or group

Conferences

Classes

Page 24: Zorica, Mihaela Session 090902

Building

Building

Prims

Simple objects

Complex objects

Scripting

interaction

Page 25: Zorica, Mihaela Session 090902

Education & Culture

many universities, colleges, schools and other educational institutions researching the use of Second Life as an environment for teaching and learning Open University (UK), Princeton, MIT, University of Derby

(UK), Vassar, Harvard, University of North Carolina at Chapel Hill, Ohio University, New York University, Australian Film Television and Radio School, etc.

Cybrary Islands – Library Alliance

Second life library 2.0

Eduisland, InfoIsland

Museums - International Space Flight museum, Louvre

Second life - visual

Page 26: Zorica, Mihaela Session 090902

Potential Benefits

Hands-on learning

New form of interaction

Personalized learning

Vizualization – simulation and role-play

Improving distance learning and developing immersive environment

Marketing

Socialization

Networking

Virtual collaboration

Page 27: Zorica, Mihaela Session 090902

Obstacles

System requirements

Hardware

Network Connection

Stability

Maintenance/Updates

Learning Curve

Pricing

Rights

“Griefing” and vandalism

Inappropriate materials

Keeping students on-task

Page 28: Zorica, Mihaela Session 090902

Conclusion

Library rules

Libraries are for users and every user its’

book

Save the time of the reader

Changes in LIS curriculum

Training of librarains

Educating users


Recommended