2011 AutodeskAutodesk 2011
ATC ATC ProgramProgram
of UI/UX Design of UI/UX Design with with ScaleformScaleform
Faust Chou Sales Manager ,Media & Entertainment solutionAutodesk Taiwan
2012 Autodesk
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Purchasing decisions should not be made based upon reliance on these statements.
The Company assumes no obligation to update these forward-looking statements to reflect events that occur or circumstances that exist or change after the date on which they were made.
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of Autodesk. If you are not an Autodesk employee you are hereby notified that any disclosure, copying, distribution, or use of any of the information contained in this document is STRICTLY PROHIBITED.
Safe Harbor Statement
2012 Autodesk
3D
Autodesk Media & Entertainment
: M&E Software
: M&E System
: M&E Gameware
(Middleware)
: M&E Consulting Services
(ACRD, Autodesk China R&D)
(Autodesk M&E, Taiwan)
Who we are ?
2012 Autodesk
Who we are ?
2012 Autodesk
: M&E Software
: M&E System
: M&E Gameware
(Middleware)
: M&E Consulting Services
Autodesk Media & Entertainment solution
2012 Autodesk
Scaleform
: UI
Kynapse
: AAA
Human IK :IK Autodesk Motion Builder
BEAST : GI
Cognition / Population :
2012 Autodesk
3D GUIUI
Autodesk Scaleform (PC) Flash (UI)
Autodesk Scaleform 3D Adobe Flash Creative Suite , Autodesk Scaleform 800 (3A)
2012 Autodesk
For Game Industry
Console game Online game Mobil game
2012 Autodesk
For UI SYSTEM
Touch panel OS sys Mobile
2012 Autodesk
For UI SYSTEM
Setup boxKiosk Control panel
2012 Autodesk
For Navigation
2012 Autodesk
Even the ATM.
2012 Autodesk
SCALEFORM
Autodesk Scaleform (PC) Flash (UI)
Autodesk Scaleform 3D Adobe Flash Creative Suite , Autodesk Scaleform 800 (3A)
2012 Autodesk
Step1 UI ,
Step2 Flash Studio , UI
Step3 Flash ( Scaleform ) UI
Step4 Flash
Autodesk Scaleform (PC) Flash (UI)
Autodesk Scaleform 3D Adobe Flash Creative Suite , Autodesk Scaleform 800 (3A)
2012 Autodesk
1,000SCALFORM
2012 Autodesk
AAASCALFORM
2012 Autodesk
SCALEFORM
2012 Autodesk
UI Designer interactive specific
UI Designer in Game industries
Casual Game developer for mobile
2012 Autodesk
UI Designer interactive specific
: Junior 35,000~45,000Senior 55,000~85,000+
:
:
acer
ASUS: 1.CSS.
2.,
3.,,3C.
4.3UI
5.Action Script
2012 Autodesk
: Art or design related background prefer : : UI Design concept and theory
Photoshop / illustrator / SoundBooth
/ AE /Premier Flash /Action scriptScaleform
CLIK / MENU /VIDEO /IME/AUDEO /AMP Practice and Workshop
:
UI Designer interactive specific
2012 Autodesk
UI Designer in Game
: Junior 35,000~45,000Senior 50,000+ ~ 100,000+
: : : 1.
2.
3.UI2D
4.Photoshop, Illustrator
5.
UI,
6.7.
Abilities: - Lead a small team of designers in the creation of game and toolset UI and a sophisticated controls paradigm. - The right candidate will be a specialist at making complex game ideas and actions simple. - Strong Communication and management skills. Must play well with others. - Work closely with Design Director and other Design Leads to achieve a shared vision. - Work with artists to achieve appropriate visual style. - Must be able to both envision and implement; this is not a document-only position. - Background in Human Factors Engineering, ISO 9000, and other quality and usability methodologies is strongly desired. Functional Knowledge: - Ideal candidate has a thorough knowledge of many different 3D and 2D packages and can discuss the merits of their user interfaces in great detail. - Technical knowledge sufficient to communicate functionality to engineers. - Artistic knowledge sufficient to communicate visual nuances to artists.Compensation:- Salary: Based on experience $50 - 90k;- Benefits: 401k, Health insurance, and performance bonus- Environment: Casual and collaborative. Mid-size, fast growing with lots of advancement potential.
2012 Autodesk
UI Designer in Game
: Art or design related background prefer : /// : UI Design concept and theory
Photoshop / illustrator / SoundBooth / AE /PremierFlash /Action scriptScaleform
MMO / HUD / AMP /Practice and Workshop (UDK)
RESUME REF
Job DescriptionThe User Interface Designer is taking an important part of game design team, analyzing game design document, designing UI layout document and creating interaction prototype,he/she works close with UIteam members(UI artists, UI programmers) to give player the best user experience.Job ResponsibilitiesDevelop concept and design of the game menus and user interfaces. Is involved in game-play discussion in collaboration with game designer and artist. Assure that game information is well conveyed through the various user interfaces. Build basic UI mockups and prototype to support his concepts ideas. Program front-end code for web-base game.Job RequirementsGood analytic skills. Knowledge of at least 1 front-end programming language (Flash, Flex, XHTML/CSS and etc). Knowledge of design tools (Axure Rp, Photoshop, Flash, Word, PowerPoint, Excel and etc). Interesting on aesthetics and ergonomics. Interesting on Social Network Site (Facebook, Xiaonei, Kaixin, Myspace and etc...). Degree in graphic design, web design, ergonomics or relevant work experience Good communication skills in both English and Chinese. Passion for creating and playing game.
http://big5.51job.com/gate/big5/search.51job.com/job/40922657,c.html
2012 Autodesk
: Junior 45,000~60,000Senior 80,000+ ~ 100,000+
: : : 1.
2.
3.
Flash /AS2 /AS3/ C++/JAVA4. PS / FL(2D) /AI/UNITY(3D)
5.
IOS / ANDROID 6.7.
Casual
Game developer for mobile
2012 Autodesk
: FLASH /PS/AI/AS : :
Flash /Action scriptGame design conceptScaleform
CLIK / MENU /AMPIME/VIDEO/AUDIO
Practice and Workshop
Casual
Game developer for mobile
2012 Autodesk 25
SCALEFORM
PLATFORM : /ANDROID /IOS /PCTOOLS: HUD/MENU/CLIK/MMO/AMP
2012 Autodesk 26
Skinnable, Flexible, Optimized
Compatible with Adobe& Scaleform player
Great for Flash games , PC, console, mobile
www.clik.org
CLIK (Component Lightweight Interface Kit)
2012 Autodesk
Menu Kits
AAA quality UI designed sample using complex CLIK widgets
Splash to in-game content flow
Screen resource management
Background data loading
Video streaming
PC/Console input handling
Full resource for application and menu
2012 Autodesk
HUD kits
2012 Autodesk
MMO specific designed kits
2012 Autodesk
AMP Profiler (Advanced Memory Performance Profiler)
Remotely connect to GFx on target device
Tune CPU, rendering, memory, performance
Hooks to profile other engines (physics, AI, )
2012 Autodesk
2012 Autodesk
ADSK
ADSK SCALFRM
ADSK SCALFRM SYSTEM TICKET
https://gameware.autodesk.com/sites/gameware.autodesk.com/videos/video.php?vid=Ymnu7tT2UVo
2012 Autodesk
804D1-055111-1001 - Autodesk SCALEFORM License- Non-Commercial/Internal PrototypeTerms Remark
License products Scaleform
mmo/ios/android
Binary version
License period 24 months since contract is signed
License date Before June 20,2012
Authorization unlimited nods for training purposes only, commercial use expressly prohibited
Support Scaleform
traning
material and Trainners
training program *1
Territories Taiwan pccenter
ATC only
Privilage First priority to licensed te
Gameware
ATC training program
Commitment Training 150+ students within licensed periods
2012 Autodesk
ADSK *1
*1
2012 Autodesk
SCALEFORM
2012 Autodesk
Experience the 3d animated UI legend
2012 Autodesk
2D:Adobe Creation Suit
OpenGL ES , , 2D
3D
C/C++,
Unicode: IME support
: CPU, GPU, RAM
/: Scaleform
AMP: Performance Profiler
Android, iOS(iPhone, iPAD), Windows 8 Metro.
2012 Autodesk
Mobile 2D & Mobile 3D:
FLASH/AS
2D Mobile Games
flashUI
3D
Android, iOS(iPhone, iPAD), Windows 8 Metro.
2012 Autodesk
UI
Unity 3D,Unity Mobile Game UI
C/C++,
: Scaleform
AMP: Performance Profiler
: CPU, GPU, RAM
2012 Autodesk
Efficiently Streamlined Workflow
2012 Autodesk
3d flash rendering UI legend
2012 Autodesk
Build 2d flash game on IOS
2012 Autodesk
Build 2d flash game on IOS
2012 Autodesk
MMO specific designed kits
2012 Autodesk
2012 Autodesk
2012 Autodesk
2012 Autodesk
2012 Autodesk
2012 Autodesk
Faust ChouSales ManagerMedia & Entertainment Autodesk Taiwan [email protected] www.autodesk.com.tw
MAIN +886 2 2546 2223_829 DIRECT + 886 2 6603 1829 FAX +886 2 2546 1223 MOBILE +886 923 123 081MSN [email protected] SKYPE faust_chou
mailto:[email protected]://www.autodesk.com.tw/mailto:[email protected]
1Safe Harbor Statement 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25CLIK (Component Lightweight Interface Kit)Menu Kits 28 29AMP Profiler (Advanced Memory Performance Profiler) 31 32 33 34 35 36 37UI 40 41 42 43 44 45 46 47 48 50