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CS 615 User Interface Design - Overview
Lecture # 1
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Lecture ObjectivesInstructorCourse objectivesCourse outline
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Before we startPlease send me an email to [email protected] your personal information
Your name (First name, last name)Student IDEmail address that you could be reached before class
for class cancelation information If you prefer add a phone number for text message
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Who Am I Gabriel SpitzBA, Psychology, NYUMSIE, SUNY BuffaloSc.D, Behavioral Sciences, Technion, IsraelPrincipal Human Factors @ Akamai, Inc
UX Design, Customer Experience, Research, Previously, LiveData, Aptima, Wang, BBN, MITREI am Human Factors Engineer & User Interface
Designer (UX)
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Contact InformationEmail
781-572-7695Office hours
By appointment If needed M W 7:45-8:15 pm in class
Lectures’ Websitehttp://cs615.blackgecko.com
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Frequently Used NamesHuman Factors EngineerInterface DesignerInteraction Designer/EngineerGraphical DesignerUsability EngineerInformation ArchitectTechnical WriterMore…
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Course Objectives – Understand
Understand what is a good UI Goals and criteria of good UI
Lear how to develop a usable and useful UI UI design process
Become sensitized to poor UI UI Design issues
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Why Take This Course?Software is everywhereMore individuals use software to do their workIndividuals use software for longer and longer
portions of their dayUser Interface therefore impacts individuals:
Mood Productivity Safety
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My Design ObjectivesCreate a positive and rewarding user experience
when using technologyDesign technology with users’ work activity in
mindfocus on designs that will enable individuals to
be: Productive - Do the work they need to do and beyond Efficient – Do it in a way that will save them time and
effort Effective – Do it with minimal or no errors Safe – Do it with no harm Happy -
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Task vs. Activity Centered Design
User Task – Get a Boarding Passfor my flight
User Activity – Get home fast andcomfortablyIs there an earlierflightIs there a better seatCheck in luggageGet a Boarding Passfor my flight
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Course Outline 1/3
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Course Outline 2/3
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Course Outline 3/3
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Course RequirementsThree interface design and evaluation projects
(60%)A Group project - interface design project (40%) A short midterm (10%)Class attendance and participation (10%)
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Course Books
RecommendedGarett, J, J., 2003, The Elements of User Experience,
User Centered Design for the Web, New Riders publication(Paperback)
Norman, D.A., 1989, The Design Of Everyday Things. New York, NY, Doubleday 1989
Web sitehttp://cs615.blackgecko.com