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Code Name: S.T.E.A.M. 1 Important Information Basic Information 2 Information Sharing 3 Online Features 4 Parental Controls Getting Started 5 Introduction 6 Starting the Game 7 Saving and Deleting Save Data 8 Controls and Game Screens How to Play 9 Campaign Mode 10 Single Player - The Liberty 11 The Enemy's Turn
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Page 1: Code Name: S.T.E.A.M. Information 22 How to Contact Us. 1 Important Information IMPORTANT Important information about your health and safety is available in the

Code Name: S.T.E.A.M.

1 Important Information

Basic Information

2 Information Sharing

3 Online Features

4 Parental Controls

Getting Started

5 Introduction

6 Starting the Game

7 Saving and Deleting Save Data

8 Controls and Game Screens

How to Play

9 Campaign Mode

10 Single Player - The Liberty

11 The Enemy's Turn

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12 Weapons and Equipment

13 Agents

14 Tips & Tricks

Wireless Communication

15 Versus Mode

16 StreetPass

17 Local Play

18 Online Play

19 Tournaments

Accessories

20 Circle Pad Pro

21 About amiibo

Support Information

22 How to Contact Us

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1 Important Information

IMPORTANT

Important information about yourhealth and safety is available in theHealth and Safety Informationapplication on the HOME Menu.You should also thoroughly read theOperations Manual, especially the"Health and Safety Information"section, before using Nintendo 3DSsoftware.

Please read this manual carefullybefore using this software. If thesoftware is to be used by youngchildren, the manual should be readand explained to them by an adult.

♦ Unless stated otherwise, anyreferences to "Nintendo 3DS" inthis manual apply to all systems inthe Nintendo 3DS™ family.

♦ When playing on aNintendo 2DS™ system, featureswhich require closing theNintendo 3DS system can besimulated by using the sleepswitch.

The in-game language depends onthe one that is set on the system.This title supports five differentlanguages: English, German, French,Spanish and Italian.If your Nintendo 3DS systemlanguage is set to one of these, the

Language Selection

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same language will be displayed inthe software. If your Nintendo 3DSsystem is set to another language,the in-game default language will beEnglish.For instructions about how to changethe system language, please refer tothe System Settings electronicmanual.

For age rating information for thisand other software, please consultthe relevant website for the agerating system in your region.

www.pegi.infoPEGI (Europe):

USK (Germany):www.usk.de

Classification Operations Branch(Australia):www.classification.gov.au

OFLC (New Zealand):www.classificationoffice.govt.nz

Age Rating Information

Russia:minsvyaz.ru/ru/doc/index.php?id_4=883

Advisories

This software (including any digitalcontent or documentation youdownload or use in connection withthis software) is licensed byNintendo only for personal andnon-commercial use on your

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Nintendo 3DS system. Your use ofany network services of thissoftware is subject to theNintendo 3DS Service UserAgreement and Privacy Policy,which includes the Nintendo 3DSCode of Conduct.

Unauthorised reproduction or use isprohibited.This software contains copyprotection technology to preventreproduction and copying ofcontent.Your Nintendo 3DS system andsoftware are not designed for usewith any existing or futureunauthorised technical modificationof the hardware or software or theuse of any unauthorised device inconnection with your Nintendo 3DSsystem.After the Nintendo 3DS system orany software is updated, anyexisting or future unauthorisedtechnical modification of thehardware or software of yourNintendo 3DS system, or the use ofany unauthorised device inconnection with your Nintendo 3DSsystem, may render yourNintendo 3DS system permanentlyunplayable. Content deriving fromthe unauthorised technicalmodification of the hardware orsoftware of your Nintendo 3DSsystem may be removed.

This software, instruction manual

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and other written materialsaccompanying the software areprotected by domestic andinternational intellectual propertylaws.

Trademarks are property of theirrespective owners. Nintendo 3DS isa trademark of Nintendo.

©2015 Nintendo Co., Ltd. /INTELLIGENT SYSTEMS

CTR-P-AY6A-00

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2 Information Sharing

User-generated content, or UGC, iscontent created by users, such asmessages, Mii™ characters, images,photos, video, audio, QR Code™patterns, etc.

● Uploaded content may be seen byother users. It may also becopied, modified and redistributedby third parties.Once sent, you cannot deletesuch content or limit its usage, sobe careful.

Exchanging UGC

● Any uploaded content may beremoved without notice. Nintendomay also remove or hide contentwhich is considered to beunsuitable.

● When uploading content orcreating content for upload...- Do not include any information

that can be used to identify youor a third party personally, suchas your or a third party's name,email address, address ortelephone number.

- Do not include anything whichcould be damaging or offensiveto another person, or make

These are general precautions forexchanging UGC with other users.The extent of UGC exchangedepends on the software.

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someone uncomfortable.- Do not infringe on the rights of

others. Do not use contentowned by a third party or thatdisplays a third party (photos,images, videos) without theirpermission.

- Do not include illegal content orany content which aids illegalactivity.

- Do not include any content whichviolates public morality.

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3 Online Features

With this game, you can connect tothe internet to enjoy multiplayerbattles and receive notifications viaSpotPass™. Each player must have acopy of the software.

♦ For information about connectingyour Nintendo 3DS system to theinternet, refer to the OperationsManual.

● If you post, send or otherwisemake available any information orcontent through wirelesscommunication please make surenot to include any information thatcan be used to identify youpersonally, such as your name,email address, your address oryour telephone number, as othersmay be allowed to see suchinformation and content. In

Online Precautions

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particular, when choosing a username or nickname for your Mii™characters, please do not useyour real name as others may beable to view your user name andthe nicknames of your Miicharacters when using wirelesscommunication.

● Friend codes are a part of asystem that allows you toestablish a friendship with otherusers, so that you can play,communicate and interact withpeople you know. If you exchangefriend codes with strangers, thereis a risk that you could receiveinformation or messages withoffensive language orinappropriate content and thatstrangers may see informationabout you that you do not wantstrangers to see. We thereforerecommend that you do not giveyour friend codes to people youdon’t know.

● Do not engage in harmful, illegal,offensive or otherwiseinappropriate activity that mightcause problems for other users. Inparticular, do not post, send orotherwise make available anyinformation or content thatthreatens, abuses or harassesother persons, infringes on therights of others (such ascopyrights, portrait rights, privacyrights, rights of publicity ortrademarks) or that may make

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other people feel uncomfortable.In particular, when sending,posting or making availablephotos, images or videosdisplaying other people, makesure to obtain their permissionbeforehand. If inappropriateconduct is reported or confirmed,you may be subject to penaltiessuch as being banned from theNintendo 3DS Services.

● Please note that Nintendo serversmay become temporarilyunavailable without prior noticedue to maintenance following anyproblems, and online services forcertain software may bediscontinued.

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4 Parental Controls

You can use the following ParentalControls to restrict certain featuresof this software.

♦ For more information aboutParental Controls, refer to theOperations Manual.

● Online InteractionRestricts all online matches withother players (p. 18) and thecreation of tournaments (p. 19).

● StreetPassRestricts the sending/receiving ofcharacter information viaStreetPass™.

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5 Introduction

The year is 1865. Advances insteam technology have set thisworld on a different course from theone that we know. Here, thedividing line between history andliterature has also been blurred; theheroes of reality and the heroes ofimagination are one and the same.

It falls to you now to take commandof an elite unit made up of theseheroes, util ising the latest in steamtechnology and guiding your forcesin battle against an alien menacethat threatens the entire world.

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6 Starting the Game

Go to the title screeand choosCAMPAIGN (p. 9) oVERSUS (p. 15)Then, you can eitheload a save file or start a newcampaign by selecting NEWCAMPAIGN.

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7 Saving and Deleting Save Data

To delete save data, go to the fileselection screen and touch DELETE.It's also possible to delete all filesby holding , , and whenlaunching the game from the HOMEmenu.

♦ Data cannot be restored once it'sbeen deleted, so be careful.

The game will automatically savewhen you complete a map. Inaddition, you can save the gamemid-map by activating a save point(save points can only be usedonce). During a mission, if youpause and choose RETURN TOTITLE SCREEN, you'll create asingle-use quick-save file that willbe deleted after you load it.

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na ot dael nac siht sa ,atadevas ruoy yfidom ot erawtfos roseirossecca lanretxe esu ton oD ●

.ssol atad tnenamrep ni tluserdluoc snoitca esehT .slanimreteht ni trid teg ot ton erus ekaM.gnivas elihw sdraC DS/sdraC

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8 Controls and Game Screens

♦ To use (R), you must firstenable the Circle Pad Pro byswitching it on in the Optionsmenu (p. 20).

♦ C Stick control can only beperformed on the NewNintendo 3DS and NewNintendo 3DS XL.

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At the start of your turn, each agentreceives a certain amount of steamdepending on the power of theboiler they are equipped with. Mostactions cost steam to perform.

When an agent is hit by an attack,they lose health. When an agent'shealth reaches zero, they aredefeated and will be unable to fightuntil the map is cleared (if allagents' health reaches zero, themission fails). You also can spend acertain amount of medals at anysave point to revive any fallenagents.

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Touch here to adjust the range ofcertain weapons.

Touch here to toggle between mainand sub weapons.

Drag the camera icon with the stylusto aim a weapon or simply lookaround.

Touch to select this agent's special.

♦ When the special is selected, apulley will appear. Pull this downwith the stylus to activate themove.

Touch this to end your turn.

Open the Pause menu.

Touch these to switch betweenagents.

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After you've progressed a little waythrough the game, each agent canuse a powerful move called aspecial, once per map. These havedifferent effects, depending on theagent.

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9 Campaign Mode

In Campaign mode, you'll follow thestory of the agents of S.T.E.A.M. asthey fight to repel the alien invasionof Earth.

Once you complete a mission, youwill receive a certain number ofmedals based on your performance.Your squad will receive promotionsand unlock additional equipmentbased on the total number of medalsyou have earned.

The campaign is divided into severalmissions, each of which comprisesone or more maps. On each map,you will need to complete anobjective (e.g., "reach the goal") tomove on to the next map orcomplete the mission. Betweenmaps, your agents will be healed ofall damage and you will have theopportunity to re-equip and/or swapin different agents.

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10 Single Player - The Liberty

Select a mission to play and equipyour agents here.

Milton will share his notes with youon enemies, characters, and theworld. You will also be able toaccess extra content from this menu.

Go to the Briefing Room.

Return to the title screen, configureoptions, or view the Help Monitorsthat you've seen in game so far.

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Go to the Briefing Room to heardetails about the upcoming mission,as well as background informationabout the war and S.T.E.A.M.

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Touch to review the sub weaponsyou've unlocked and how close youare to unlocking your next one.

View information and stats on yourcampaign so far and multiplayergames.

Touch to check how many gearsyou've collected and view theboilers you've unlocked.

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11 The Enemy's Turn

During the enemy's turn you may ormay not be able to see what yourenemy is up to, depending on thecurrently selected agent's field ofvision. You may switch betweenagents to keep an eye on otherareas of the map.

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Agents with certain weaponsequipped and enough steam leftover at the end of their turn wil l beplaced into overwatch mode. In thismode, an agent will shoot at anyenemy that moves within their rangeand field of view. Remember, thedirection that your agent is facing inis important for overwatch!

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12 Weapons and Equipment

Your struggle with the alien invaderswill require a variety of weapons andequipment. Choosing the right toolfor the job can be the differencebetween success and failure!

To equip your agents, choose amission to play or replay. After that,select which agents you'd like touse or touch SUGGESTED tochoose automatically, then touchOK. This will bring you to the Equipscreen for that agent.

Early in the game, you will receiveyour first two sub weapons. Afterthat, you will unlock new subweapons at certain score thresholds.Additionally, there are three largegears on each map, often in out-of-the-way locations. Collect these tounlock new boilers for your agentsto use.

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Here is where you will seeinformation about the sub weapon orboiler you are currently highlighting.

Like main weapons, sub weaponsvary widely. Unlike main weapons,you can change the sub weaponeach agent carries.

Switch between agents by touchingthe portrait of the agent you want toequip.

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See Agents (p. 13) for moreinformation.

Tap here to toggle between views ofthe selected unit and the entiresquad.

Every agent needs a boiler toprovide steam. Boilers vary based onsteam capacity and recharge rate,and may even have special abilities,such as the Rocket Pack's bonus tojump distance with the JumpBooster.

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13 Agents

Wars aren't fought by equipment;they're fought by soldiers. Eachmember of S.T.E.A.M. is a uniquelytalented individual, ready to do hisor her part against the alien menace.

Each agent also has a special thatcan be used once per map. Not allof these are attacks, but all are verypowerful. Use them well.

In terms of gameplay, the primarydistinguishing feature of each agentis their main weapon. These rangefrom the straightforwardly powerfulEagle Rifle to the area-wide healingability of the Medi-Mortar.

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Lastly, agents vary in their maximumhealth and weight class. The formerdictates how much damage agentscan take before being defeated. Thelatter determines what kinds ofboilers they can wear.

Every agent has an ability that isconstantly active, and some of theseabilities will give a bonus to theentire squad.

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14 Tips & Tricks

Crates labelled "S.T.E.A.M." containmedical kits, extra steam tanks, orother helpful items. Most damage-causing weapons can break openthese crates.Metal boxes will contain medals,which are worth bonus points. Onlycertain weapons can break themopen.

You can spend medals at savepoints to restore the health andsteam of your agents. You can evenrevive agents that have fallen!

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Occasionally you will find astationary steam cannon or a tankvehicle on the field.

Enter the tank or cannon from therear by moving your agent to theback and pushing forward on the

Most enemy aliens have a weak spotsomewhere on their bodies. Examineyour foes carefully and try attackingfrom various angles to see if youcan find these weaknesses.

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Circle Pad.

Your agent's steam reserve is usedto fire, and move tanks. Cannonsare stationary, but still require steamto fire.

Exit the tank or cannon by touchingEXIT.

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15 Versus Mode

Versus mode lets you battle againsta human opponent, with just a fewdifferences from the Campaignmode:

● There are three different types ofVersus match: Death Match,Medal Battle, and A.B.E. Battle(see Versus Game Types below).

● Turns in Death Match and MedalBattle are restricted by a timelimit. A.B.E. Battles are real time.

● In Death Match and Medal Battleseach player controls their ownteam of S.T.E.A.M. agents,equipped from the arsenal ofweapons and equipment theyhave unlocked in the game so far.

You will be able to choose from avariety of maps specifically createdfor multiplayer battles and customiseyour team with weapons, boilers,and agents.

Death Match: Defeat all fourmembers of your opponent's squadbefore he or she defeats yours.

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Medal Battle: Collect more medalsthan your opponent within five turns.

A.B.E. Battle: Defeat youropponent's giant robot in real time.

From the title screen, chooseVERSUS and follow the on-screeninstructions.

In online play, you can choosebetween playing random matches ortaking part in tournaments (p. 19).You can also create tournamentsyourself, or take part in thosecreated by others.

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This increases an agent's basepower by 50%. A given agent canbenefit from up to three of these, fora total increase of 150% to power.The bonus lasts for the rest of thematch.

This increases an agent's basehealth by 50%. A given agent canbenefit from up to three of these, fora total increase of 150% to health.The bonus lasts for the rest of thematch.

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This increases an agent's steamrecharge rate by one. Each agentcan benefit from up to three ofthese. The bonus lasts for the restof the match.

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16 StreetPass

From the Prepare screen, ta on

♦ Even if StreetPass is activated,you will not be able to receivemedals if data is not sent orreceived between players, or ifyou deactivate StreetPass afterdata is exchanged.

This software uses StreetPass (localwireless communication) forleaderboard tracking. By usingStreetPass, you can compare yourstats against those of other squadsand move up in the leaderboards. Ifyou maintain a top rank on amission's leaderboard for a week ormore, you'll receive a score bonus.The higher you place, the higher themultiplier will be, so stay at the topof as many mission leaderboardsand get as many StreetPassencounters as you can to reallyboost your score!

♦ To communicate using thisfeature, all players must activateStreetPass for this software.

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To deactivate StreetPass, open theNintendo 3DS System Settings,select DATA MANAGEMENT, andthen select STREETPASSMANAGEMENT. Touch the icon forthis software title, and then selectDEACTIVATE STREETPASS.

♦ You can disable StreetPassfunctionality via Parental Controls.

♦ For more information aboutParental Controls, refer to theOperations Manual.

the upper right to activateStreetPass for this game.

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17 Local Play

- One system in the Nintendo 3DSfamily per player

- One copy of the software perplayer

It's possible for two players to playmultiplayer matches via localwireless communication.

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❶ Select the save data you want touse.

❷ Touch PREPARE to choose theagents you want to use in battle,and equip them with weapons andboilers.

❸ Choose LOCAL for a localwireless battle.

❹ Choose your preferred matchtype.

❺ You can either host a game orsearch for available games ofyour selected match type. Oneplayer will need to be the host.

❻ Both players choose a map. Ifplayers choose different maps,the game will determine whichone to use at random.

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18 Online Play

❶ Select the save data you want touse.

❷ Touch PREPARE to choose theagents you want to use in battle,and equip them with weapons andboilers.

❸ Choose ONLINE to battle via theinternet.

❺ If you've selected RANDOM,choose your preferred matchtype.

❻ An opponent will be selectedautomatically.

❹ Choose RANDOM to battleagainst a random opponent, orchoose TOURNAMENT to battleagainst another participant in atournament (p. 19).

Choose ONLINE to play via theinternet, either against a randomopponent or another participant in atournament.

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❼ Both players choose a map. Ifplayers choose different maps,the game will determine whichone to use at random.

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19 Tournaments

Private tournaments are created byplayers. To participate in a privatetournament, you'll need atournament code from the creator ofthat tournament.

If you want to participate intournaments, you'll have to join orcreate one. Tournaments come intwo types: public and private.

Public tournaments are created byNintendo. Any Code Name:S.T.E.A.M. player can participate inone by selecting JOIN ATOURNAMENT in the tournamentmenu.

On the tournament menu, select MYTOURNAMENTS, followed byCREATE. Adjust the settings, thenenter a name for the new

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tournament. Note that you can setstart and end times for thetournament. Tournaments start andend on the day you create them bydefault.

Players who place will receive a titleon the ranking screen at the end ofa tournament. These are establishedby the tournament creator and areawarded for first, second and thirdplace. Additionally, a runner-up titleis awarded for players who don'tplace but are in the top 10% ofplayers.

This software supports the automaticdownload of data, such asinformation about multiplayertournaments run by Nintendo via aninternet connection.

● Using SpotPass

♦ Data received via SpotPass issaved to the SD Card, so makesure you always have an SD Cardinserted into your system.

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Activate SpotPass by touchingSPOTPASS in the lower-left cornerof the screen when you decidebetween Local and Onlinemultiplayer (p. 15).

● Deactivating SpotPass

SpotPass can be deactivated bytouching the same icon used toactivate it.

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20 Circle Pad Pro

For detailed information on setupand use of the Circle Pad Pro,please refer to the accessory'sinstruction booklet.The New Nintendo 3DS and NewNintendo 3DS XL do not require theCircle Pad Pro.

If the Circle Pad Pro is not used forfive minutes, it will enter standbymode. To end standby mode, pressthe ZL/ZR Button.

♦ Calibration of the Nintendo 3DS

2. Follow the on-screen instructionsto calibrate the Right Circle Pad.

1. On the main menu, select thewrench icon, then OPTIONS,followed by the Circle Pad Proicon in the lower left of thescreen, then CALIBRATE.

● Calibration

If the Right Circle Pad is notresponding correctly, or it is sendingsignals to the software without beingtouched, follow the instructionsbelow to calibrate the accessory.

Right Circle Pad

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system's Circle Pad can becarried out in the SystemSettings. Please refer to theOperations Manual for details.

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21 About amiibo

This software support .You can use compatible amiibo™accessories by touching them to theTouch Screen of a NewNintendo 3DS/3DS XL system.

♦ Each amiibo can only hold gamedata for one software title at atime. In order to create new gamedata on an amiibo that already hasdata saved on it from anothergame, you must first delete theexisting game data. You can dothis by going to the HOME Menu

⇒ amiibo Settings.Please note that Code Name:S.T.E.A.M. does not save data to

Your amiibo aren't just for show. Youcan use NFC (near-fieldcommunication) to connect them tocompatible software and play withthem in the game. For moreinformation, visit:http://amiibo.nintendo.eu/

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amiibo, so you will not need todelete any existing game datawhen using amiibo.

♦ An amiibo can be read by multiplecompatible software titles.

♦ If the data on your amiibobecomes corrupted and cannot berestored, go to the HOME Menu

⇒ amiibo Settings andreset the data.

A light touch on the Touch Screen isenough for the system to detectyour amiibo. Do not press the amiibointo the screen or forcefully drag itacross the screen.

TNATROPMI

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22 How to Contact Us

For product information, please visitthe Nintendo website at:www.nintendo.com

For technical support andtroubleshooting, please refer to theOperations Manual for yourNintendo 3DS system or visit:support.nintendo.com


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