+ All Categories
Home > Documents > Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is...

Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is...

Date post: 27-Dec-2015
Category:
Upload: kerry-austin
View: 219 times
Download: 0 times
Share this document with a friend
Popular Tags:
52
Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it
Transcript
Page 1: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Company overviewKevin Corti, Founder, PIXELearning.

Games-basedlearning

What it is, why it is interesting and how to implement it

Page 2: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Company background

• Established in 2002, Coventry University Technology Park

• Business education & business and management skills development

• £500k investment in GBL technology platforms

• Clients - Coca-Cola, Scottish Enterprise, AWM, Edexcel, Skillsmart Retail and Coventry University

• A growing reputation in UK & overseas

Page 3: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Plato

This isn’t new!

“You can learn more about a man in an

hour of play than in a year of conversation”

Page 4: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Plato (2006)

“You can learn more about a PERSON in an

hour of play than in a year of conversation”

This isn’t new!

Page 5: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

How often does this happen?

“Please…just another hour…I really want to finish this course”

Page 6: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

We know games are ‘compelling’

Page 7: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Games engage beyond the bedroom!

Page 8: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Does eLearning engage?

Page 9: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

“Umm…no thanks!”

Does eLearning engage?

Page 10: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Modern day PC power

Page 11: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Modern day PC power

Page 12: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

There is a lot more to Games-based Learning than simply trying to make learning fun….

The ‘F’ word

….although thatwouldn’t be a

bad start!

Page 13: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Games-based learning…

Provide safe, realistic and meaningful environments…

…..in which learners actually apply information to develop knowledge and skills.

Why we use GBL?

Page 14: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Ask yourself;

“Would you let your new management trainees run your organisation?”

Page 15: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.
Page 16: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Ask yourself;

“Would you let your new management trainees run your VIRTUAL organisation?”

Page 17: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

http://www.virtual-u.org

Virtual U statistics (Jan 05)

•105,000 downloads •52,000 registered downloads •Over 800 institutions •Over 90 Countries

User Polling

•5% administrative staff (chair to president) •15% professors •24% grad students •29% undergrads

Training & Education Metric

As of 3/1/05 people who have responded to our installation survey over 25% are using Virtual U as part of a formal training, or classroom exercise at their institution.

Page 18: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

What you do (or don’t do) has an obvious and meaningful effect in the game.

The game changes. Each time you try it…it is different.

Information / choices / behaviours / approaches / tactics / strategies …..meaningful outcomes

Repeatability

Page 19: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Experience

GBL gives learners virtual experience which they can use for real in workplace

GBL is heavily experiential

Page 20: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Memorable

Characters

Stories

Drama

Humour

NarrativeChallenges

Objectives

Structure

Feedback

Performance data

Page 21: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

•Games are pre-defined problems•Solving the problems = satisfaction•GBL problems are authentic & relevant

GBL – fun problem spaces

Game over!You won

Game over!You won

Page 22: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

All the data you need

•Games capture staggering amounts of data when they are played.

•GBL applications provide this for assessment purposes.

•History data, learners inputs, decision logging

Assessment data

Page 23: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Assessment data

Page 24: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

This isn’t about using Pong or Millionaire to try to help learners memorise facts.

“That’s (NOT) edutainment”

“Chocolate-coated broccoli still tastes like

broccoli”

Page 25: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

GBL is..

…..a serious business application for solving problems and unlocking opportunities for organisations of all shapes and sizes.

But first – getting to know your audience!

A serious business application

Page 26: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

The first step is admitting it! - Gamers Anonymous

“My name is Kevin and I am…a gamer”.

That word…. ‘Game’

Page 27: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Lonely hearts

Spotty, white, teenage male with poor social skills seeks fellow XBOX enthusiast to share long nights in front of the bedroom TV.

‘Trevor’, aged 15 from Guilford

That word…. ‘Game’

Page 28: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Straw pole:

[a] Never played a PC/console/mobile game for pleasure[b] Have but only a handful of times[c] Do so once every couple of months[d] Do so regularly (about every month)

How much of a ‘gamer’ are you?

Page 29: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

The reality:

• 18 to 35 – core market for Sony & Microsoft• 41% female• 42% aged 25 to 49• 35% income of $50k to $100k• 16% income > $100k

The gamer demographic

Page 30: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Key message!

• Learners are changing• Opportunity NOT threat • T&D needs to evolve to take advantage.

The ‘natives’ are digital

Page 31: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

M.I.T.Carnegie Mellon

The MOVES Institute

University of Southern California

Penn State University

EA Games & NESTA

BECTaUniversity of Warwick

Coventry University

JISC

GBL is a ‘hot topic’

Birmingham University

A.W.M.D.T.I.

LearningLab

NOKIA

Microsoft

Intel

University of Central England

Page 32: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Birmingham GBL event

www.seriousgames.org.uk

www.applyseriousgames.com

Page 33: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Why we use GBL

So why should YOUbe interested?

Page 34: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Performance improvementAwareness of roleCompetency testingAssessment/ROIRecruitmentCustomer educationPromotional toolInductionMotivational toolsAspirational toolsBest practise

Why we use GBL

Page 35: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Games are increasingly social (e.g.XBOX live & MMORPG’s)

It’s not all “Single-player!”

Multiplayer GBL = Social

learning environments

Page 36: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Are hyperlinks

Interactive????

Click here

Page 37: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Are hyperlinks really an example

Interactive????

Click here

Page 38: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Are hyperlinks really an example of interactivity?

Interactive????

Click here

Page 39: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Recall, memorise, identify & list information

= Shallow learning

The weakness of eLearning

Page 40: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Develop understanding, comprehension, appreciation

= Deep learning

The strength of GBL

Page 41: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Realistic environments & systems

Characteristics of games

Clearly defined rules

Clearly defined objectives

Truly interactive

Clear outcomes & feedback

Adapt (flow state)

Foster high cognitive activity

….are enjoyable

Page 42: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Examples of GBL in action

Business education & management training

Page 43: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Examples of GBL in action

Corporate & Social responsibility

Page 44: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Examples of GBL in action

Retail careers advisory / staff training

Page 45: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Examples of GBL in action

ITQ – portfolio creation

Page 46: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Examples of GBL in action

Leisure centre – staff training

Page 47: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Examples of GBL in action

Sales force training

Page 48: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Examples of GBL in action

Hospitality & catering - training

Page 49: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Examples of GBL in action

Telesales – staff product knowledge training

Page 50: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

It is all in the blend!

Enhancement not replacement

• Games DON’T do content (the theory)

• Games DO enable learners put the theory into practise.

Partnerships are key – EPIC, Fuel, John Matchetts, Edexcel & Coventry University

Page 51: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

The future….

Tools (middleware & authoring platforms) for non-technical learning professionals.

Allow YOU to create, manage and deploy GBL quickly and easily.

Page 52: Company overview Kevin Corti, Founder, PIXELearning. Games-based learning What it is, why it is interesting and how to implement it.

Kevin Corti,Managing Director

[email protected]

Contact info

PIXELearning Ltdwww.pixelearning.comT: +44 (0) 24 7623 6971

Richard Smith,Sales Director

[email protected]


Recommended