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FINAL LEARNING PORTFOLIO ARCH103

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FINAL LEARNING PORTFOLIO ARCH103 CCSF 2013
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ARCH 103 JERRY LUM LEARNING PORTFOLIO BY: LUKAS ARIAS
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Page 1: FINAL LEARNING PORTFOLIO ARCH103

ARCH  103  JERRY  LUM  LEARNING  PORTFOLIO  BY:  LUKAS  ARIAS    

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Ice  breaker:  This  ice  breaker  was  I  a.empt  to  explore  how  the  ground  quietly  communicates  to  the  pedestrian  by  changes  on  texture,  size,  color.      

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Week  2  and  3  City  Image  by  Kevin  Lynch  

During  week  2  we  were  introduce  to  Kevin    Lynch’s    five  principals:  nodes,  landmarks  ,  paths  districts  and  edges.  These  five  elements  are  the  foundaJon  in  which  the  urban  environment  is  perceived  and  navigate    by  the  individual.        

During  the  massing  process  ,  I  created  a  district  that    honor  Lynch’s  four  principles  and  creates  a  vibrant  district        •  Nodes:  they  are  primarily  points  of  conjuncJon    in  which  we  usually                  found  high  concentraJon  of  people  and  for  this  same  reason  nodes  are                  important  actors  that  bring  vitality    to  an  area.  •           since  humans  are  naturally  a.ract  to  water  In  this  first  I  a.empt  to  create  an  interesJng    node  by  placing  a  fountain  or  landmark.                            

This  district  model  is  base  of  Japan  town  in  SF.  While  making  this  model  I  became  more  aware  of  the  choices  an  urban  planner  is  confronted  with,  and  how  so  many  quesJons  arise  right  aOer  a  choice  is  make.  Keeping  the  vitality  as  a  main  value  helped  me  give  direcJon  to  my  design  choices.    

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Landmarks:  they  are  usually  tall  structures  that  are  visible  from          the  distance  and  from  all  direcJons          

•   two  very  tall  buildings  were  placed  at  almost  opposite  extremes  of  the  district  from  each  other  to  enhance  navigaJon.  These  two  buildings  have  also  very  disJncJve  shapes  that  make  them  easily  recognizable.  Landmarks  can  become  world  known  icons  that  can  promote  a  city  or  district  like  the  GG  bridge  or  Empire  State  building    

•  An  smaller  landmark  was  place  on  plaza  to  increase  the  a.racJveness  of  the  node  as  well    as  become  more  of  a  local  landmark    

•  Landmarks  and  nodes  are  place  not  too  far  from  each  other  to  make  the  journey    through  the  district  more  interesJng    avoiding  large  monotonous  blocks  

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Path:  Routs  along  which  the  observer  moves,  e.g.  streets,  walkways,  transit  lines,  canals,  railroads,  etc.    I  believe  paths  and  more  precisely  walkways  are  the  most  influenJal  of  the  five  principles.    its  qualiJes  set  

the  tone  of  the  over  all  experience  by  being  the  constant  element    the  individual  would  interact  with.  An  urban  area  can  have  vibrant  nodes,  strong  edges,  memorable  land  marks  but  if  the  sidewalks  are  dirty  a  clu.er  and  mobility  is  difficult  our  a.enJon  will  be  focus  only  on  navigaJng  paying  li.le  a.enJon  to  anything  else    

I  was  inspire  by  Japan  Town  ample  side  walks  and  pedestrian  only  areas;  these  kind  of  qualiJes  are  definitely  important  to  invite  people  to  walk  which  would  energize  the  district  an  would  promotes  commerce  

•  In  this  parJcular  area  I  decided  to  create  a  tree  barrier  between  the  pedestrian  and  the  cars  to  create  a  more  sense  of  safety  and  tranquility.    

•  The  threes  would  also  give  the  drivers  a  sense  of  speed  make  them  more  cauJous,  in  the  other  hand  trees  could  block  visibility  between  drivers  an  pedestrians.  I  believe  the  key  is  to  have  enough  distance  between  trees  and  chose  a  variety  of  tree  that  has  longer  trunks    

 

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•  Edge:  linear  elements  not  used  or  considered  as  paths  by  the  observer.  They  are  the  boundaries  between  two  phases,  linear  breaks  in  conJnuity:  shores,  railroad  cuts,  edges  of  development,  walls.  Edges  may  be  barriers  or  seams,  lines  along  which  two  regions  are  related  and  joined  together    

Edges  were  a  parJcular  element  I  was  not  aware  of.  By  analyzing  Geary  st  I  realize  the  drasJc  impact  of  a  wide  street.  The  velocity  of  the  traffic  and  the  difficulty  of  crossing  Geary  make  this  street  a  clear  boundary  that  creates  two  different  areas.  I  duplicate  the  effect  of  Geary  st  on  my  model  to  get  clearer  sense  of  it    

•  A  “green”  boundary  right  in  the  middle  of  the  district  was  place  that  not  just  divide  two  areas  but  also  serves  as  an  transiJon  and  leisure  area  where  people  can  relax  and  enjoy  a  piece  of  nature  

•  Green  areas  are  vital  for  a  healthy  urban  environment.  We  designers  have  the  responsibility  to  reestablish  the  balance  with  our  natural  environment      

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District:  large  secJons  of  the  city.  Successful  districts  create  an  idea  of  “inside  of”    they  are  recognizable  as  having  some  common,  idenJfying  character  that  enhances  a  sense  of  belonging  and  ownership  to  the  residents  making  the  residents  more  responsible  about  the  well  being  of  their  environment  

   Parts  of  Japan  Town  has  a  very  disJncJve  character  base  mostly  because  of  its  Japanese  inspire  architecture  and  eateries.  Even  thou  I  tried  to  copy  some  of  the  main  aspects  by  using  similar  massing  is  hard  to  achieve    or  give  character  to  the  model  without  going  in  to  more  detail    

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Week  4  Edward  TuOe’s  Six  Principles  for  the  Analysis  and  PresentaJon  of  Data;  Daniel  Willingham’s  Process  for  Pursuing  Truth      Since  what  make  a  “node”  is  actually  the  density  more  than  the  physical  properJes,  I  tried  to  have  a  deeper  understanding  of  density  so  I  came  out  with  a  Hypothesis.  I  stated  that  density  depends  on  the  quality  and  quanJty  of  the  paths.  This  presentaJon  is  an  study  on  the  paths  and  accessibility  and  how  they  influence  the  node  I  also  applied  TuOe’s  principles  in  order  bring  my  theory  across      

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Conclusion:  the  node’s  density  and  therefore  it  vitality;  is  directly  influence  by  the  access  channels.  High  density  is  usually  found    on  nodes  that  are  intercept  by  major  freeways,  easily  access  by  public  transport,  and  when  pedestrian  and  bike  routes  are  spacious,  well  define  and  safe  automobiles        

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Week  5,  2/11-­‐2/17:  Oscar  Newman,  Defensible  Space  &  the  utopian  city    

First  iteraJon:  Utopian  city  

 

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•  In  the  second  iteraJon  I  add  a  Jtle  which  helps  with  the  overall  vision  •  I  placed  all  the  plan  view  data  next  to  each  other  to  keep  conJnuity  in  the  way  the  

informaJon  is  presented  •  Larger  elevaJon  images    along  with  visual  references  with  locaJon  that  help  to  improve  

the  locaJon  in  the  model  

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• Parking  areas  are  close  to  building  entrances  promotes  safety  • Entry  ways  serve  only  six  families  facing  the  inner  outer  streets  that  gives  the  residents  a  sense  of  control  • Residents  have  close  view  of  the  streets  which  promotes  safety  • Building  entrances  are  juxtapose  with  the  city  streets  • Small  green  areas  with  benches  outside  the  walkup  entrances  increase  the  sense  of  community    

CreaTng  defensible  space  

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City  Strata  was  inspired  by  another  student  who  also  was  exploring  the  idea  of  elevated  pathways  where  people  could  move  free  form  vehicle  traffic.  I  decided  that  I  wanted  to  push  that  idea  as  far  as  I  can  without  thinking  much  on  the  achievability  or  possible  “mistakes”  of  the  to  project  later  reflect  on  it.  However  I  tried  to  achieve  a    the  set  of  values  dictated  for  the  utopian  city  project  and  adding  the  idea  or  goal  to  achieve  a  super  connecJve  city  

•     

Conclusions  Pros  and  cons  of  city  strata  pros    •  City  strata    was  designed  to  fully  uJlize  the  roofs  of  the  buildings  and  treat  them  as  public  space  this  would  create  a  very  

disJncJve  district  where    pedestrians  can  experience  the  city  from  above.    •  That  is  walkabilty  from  roof  to  roof  through  a  series  of    glass  bridges    would    accentuate  the  feeling  of  being  above  ground  

which  is  something  unusual  for  a  city  •  Since  the  city  has  so  many  different  layer  pathways  and  the  blocs  are  small,  the  individual  would  be  able  to  create  their  own  

routes  making  the  city  less  predictable  and  therefore    more  fun  to  walk  •  AddiJonal  green  area  and  green  roofs  would  increase  posiJvely  the  vegetaJon  raJo  air  quality  and  temperature  Cons  •  crime  might  be  able  a  problem  due  to  the  lack  of  ownership  of  the  roof  pathways,  only  few  people  on  tall  buildings  would  

be  able  to  watch  the  elevated  pathways,  It  would  be  hard  for  a  vicJm  to  escape  a  potenJal  dangerous  situaJon  due  to  the  high  of  the  buildings  and  the  the  few  possible  escape  routes  

•  Commercial  acJvity  would  be  limited  to  ground  level  only  so  the  pedestrian  flow  would  decrease  at  ground  level  which  will  affect  negaJvely  the  commercial  desirability  

•  Too  many  pathways  with  not  enough  density  would  make  feel  the  district  more  empty  than  an  average  one  •  Maintenance    of  the  public  roof  sibng  on  private  buildings  might  be  difficult  to  organize          

   

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Mid  term  conclusion:    •  During  Arch102    I  began  to  understand  the  definite  role  the  site  has  and  how  influences  the  

design  process.  Arch103    is  been  working    on  deepening  that  understanding  and  heightening  the  sensibility  of  the  complex  urban  environment.  However  I  find  very  difficult  what  set  of  values  should  I  choose  and  promote  since  there  are  so  many  variables  that  could  influences  the  design  choices  but  I  believe  choosing  these  values  will  get    easier  once  the  program  get  introduce  

•  I  really  enjoy  the  introducJon  to  urbanism  and  I  would  had  enjoyed  if  we  could  have  explore  other  theories.  like  other  students  had  menJon  perhaps  we  spent  too  much  Jme  on  Lynch  principles  but  I  guess  sJll  can  go  on  my  own  and  research  other  approaches  

•  Like  I  menJon  above  the  urban  environment  has  start  to  unfold  and  I  found  this  very  interesJng  and  entertaining.  What  was  invisible  has  become  very  relevant,  walking  through  SF  has  become  an  opportunity  to  quesJoning  why  the  things  are  the  way  they  are  what  were  the  possible  problems  the  designers  had  to  solve  and  what  they  could  have  missed.  I  am  really  curios  how  far  this  re-­‐discovering  of  the  city  might  take  us  ,  however  I  can  see  myself  starJng  to  applying  the  same  analysis  to  the  infinite  realms  and  complex  systems  of  nature  which  ulJmate  holds  the  keys  of  building  a  true  healthy  and  sustainable  build  environment  

•  Thank  you  Jerry  •  I  know  you  like  bullet  points        

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I-280I-2-2I-2822-280I-280I-280I-280080

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33333333341/433541/43

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3341/4332

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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

41/43B

P20

SAN S FRANCISCO BAY

BLOCK N4P3Available Site - FOCIL-MB, LLC

129 Residential Units:[80 Affordable For Sale; 49 Market Rate]

500 sq ft retail space

BLOCK 12 EASTBosa

272 Residential Units

BLOCK 1Available Site - FOCIL-MB, LLC500 Room Hotel / 50,000 sq ft retail

BLOCK 2UDR - 315 Residential Units / 9,000 sq ft retailEstimated Complete: December 2013

BLOCK 13 WESTBosa Development - 268 Condominium Units

1180 FOURTH STREETMercy Housing - 150 Affordable Rental UnitsEstimated Complete: December 2013

AVALON IIIAvalon Bay - 260 rental units

11,200 sq ft retail spaceCompleted June 2009

1600 OWENS - Alexandria245,000 sq ft Life Sciences Building (future)

1670 OWENS GARAGE - AlexandriaCompleted September 2009

BLOCK 3 WESTUrban Housing - 147 Rental Units / 9,000 sq ft retailEstimated Complete: December 2013

BLOCK 12 WESTSan Francisco Redevelopment Agency

125 Affordable Units, For-Sale

1450 OWENS - Alexandria59,000 sq ft

Life Sciences Building (future)

BLOCKS 6 EAST and 6 WESTSF Redevelopment Agency - 233 Affordable Rental Units for Families

BLOCKS 9 and 9ASF Redevelopment Agency - 150 Affordable Units, For-Sale

PUBLIC SAFETY BUILDINGCity of SF - 280,000 sq ft Police Department Hall of Justice, including a local police/fire station

BLOCK 4 EASTSF Redevelopment Agency - 100 Affordable Rental Units for Seniors

BLOCKS 7 EAST and 7 WEST SF Redevelopment Agency - 237 Affordable Rental Units

FIBROGEN LIFE SCIENCEAlexandria - 450,000 sq ft commercial officeCompleted September 2008

BLOCK 40Available Site

FOCIL-MB, LLC ~ 600,000 square feetbiotech / medical office

BLOCK 3 EASTSF Redevelopment Agency - 97 Affordable Rental Units

BLOCKS 5 and 11BRE - 360 Residential Units (Combined) / 7,000 sq ft retailBlock 5 - Estimated Complete: Spring 2014

CAMPUS HOUSINGUCSF - 430 units for over 750 studentsCompleted September 2005

MISSION CREEK PARKSSan Francisco Redevelopment Agency - An 18-acre contiguous greenbelt lining the Creek, with picnic areas, basketball, volleyball, tennis, boat launch and storage, dog-friendly play area, waterfront esplanade, community garden, pedestrian and bicycle paths, plazas, a cafe space, and outdoor ampitheater.

NEUROSCIENCES LAB ANDCLINICAL RESEARCH BUILDING - UCSF

237,000 sq ft of lab and research spaceEstimated Completion January 2012

SMITH CARDIOVASCULARRESEARCH BUILDING - UCSF

200,000 sq ft lab, educational spaceCompleted September 2010

ROCK HALL - UCSF170,000 sq ft of research space

Completed August 2003

WILLIAM J. RUTTER CENTER - UCSF155,000 square feet of educational, social & recreational space

Completed October 2005

GLADSTONE INSTITUTES180,000 square feet research and lab facility

Completed November 2004

1500 OWENS - Alexandria165,000 sq ft Life Sciences Building

Completed September 2009

EDEGWATERUDR

193 Rental UnitsCompleted September 2007

PARK TERRACEOpus West Development110 Condominium Units

500 sq ft retail spaceCompleted August 2007

ARTERRAIntracorp

268 Condominium Units800 sq ft space

Completed June 2008

255 BERRYSignature Properties

100 condominium unitsCompleted May 2004

235 BERRYSignature Properties

99 condominium unitsCompleted November 2006

AVALON IIAvalon Bay - 313 rental unitsincluding 19 affordable units

8600 square feet of retail spaceCompleted October 2006

THE BEACON Centurian

595 condominium unitsincluding 27 affordable units

with 45,000 sq ft officeand 83,000 sq ft retail

Completed March 2004

CRESCENT COVEThe Related Companies

236 Affordable Rental UnitsCompleted June 2007

RICH SORRO COMMONSSan Francisco Redevelopment Agency - 100 Rental ApartmentsVery Low Income family units with on-site child care 9850 sq ft retail spaceCompleted June 2002

MISSION CREEK SENIOR COMMUNITYSan Francisco Redevelopment Agency - 139 Rental UnitsVery Low Income Senior Housing, with Health Care Center7800 sq ft retail space and Public Library Completed July 2006

AVALON IAvalon Bay - 250 Rental Unitsincluding 21 affordable units7800 sq ft retail spaceCompleted March 2003

THE GLASSWORKSSanta Fe Partners - 39 Condominiums19,000 square feet of office space 7,800 square feet of retail spaceCompleted June 2003

MISSION WALKBridge Housing

131 Affordable UnitsCompleted September 2009

450 SOUTH ST. GARAGEAlexandria - 1423 spacesCompleted August 2009

GAP INC. / OLD NAVY Tishman-Speyer - 285,000 sq ft officeCompleted November 2002

PARKS P16 - P17 - P18 SF Redevelopment Agency - 2.6 Acres of Public Open SpaceCompleted March 2009 - October 2010

500 TERRY FRANCOIS BOULEVARD TMG Partners / Sobrato - 291,000 sq ft officeCompleted May 2008

THIRD STREET GARAGEUCSF - 822 spaces (Phase 1)Completed February 2006

455 MISSION BAY BOULEVARD Alexandria - 225,000 sq ft office and 4,600 sq ft retailhome to Bayer Pharmaceuticals and Nektar TherapeuticsCompleted October 2010

STRATAUrban Housing Group 192 Rental Units / 9,900 sq ft retail Completed March 2009

SALESFORCE CAMPUS Salesforce.com - 14-acre, 2 Million sq ft commercial office / corporate headquarters facilityEstimated construction start: TBD

RADIANCE / MADRONEBosa Development418 Condominium Units / 10,000 sq ft retail Block 10A (Radiance) 99 Units - Completed June 2008 Block 10 (Madrone) 329 Units - Est. Complete: Winter 2012

ALEXANDRIA LIFE SCIENCE &TECHNOLOGY CAMPUS

153,000 sq ft life science office and lab space10,000 sq ft ground floor retail

Completed December 2006

GENENTECH HALL - UCSF385,000 sq ft research and educational building

Completed October 2002

QB3California Institute for

Quantitative BiosciencesUCSF

152,000 sq ft research buildingCompleted November 2004

HELEN DILLER CANCERRESEARCH CENTER- UCSF

162,000 sq ft lab, educational spaceCompleted June 2009

UCSF MEDICAL CENTERUCSF - Cancer, Womens’, and Childrens’ HospitalPhase 1: 289-beds (Est. Complete: Spring 2014) and 600-space parking structure (Est. Complete: Winter 2012)Phase 2: 550-beds total

RESIDENTIALEntitled for 6000 residential units, including 4200+ market rate units and over 1800+ affordable units

RESIDENTIALEntitled for 6000 residential units, including 4200+ market rate units and over 1800+ affordable units

UCSF CAMPUS43 acre campus with 2.65 million square feet of new classroom, community, and research space

OFFICE / BIOTECH LAB4.4 million square feet of commercial or medical office space, and biotechnology research laboratories

RETAILAt least 280,000 square feet of new neighborhood-serving retail and commercial space

PARKS & OPEN SPACEOver 41 acres of new parks, plazas, sports fields, and publicly accessible open space

INFRASTRUCTUREProjected $700 million in new streets, streetscape, public utilities, pedestrian amenities, and traffic improvements

UCSF MEDICAL CENTERUCSF’s new 550-bed Children’s, Women’s, and Cancer specialty hospital situated on 14.5 acres M I SMM I SI SM I SM I SM I SM I SMMM IM IM I SMMMM SSS I OS I OSSSSSSSS N BN BN BN BN BN BN BN BN BN BBN BN BBBB A Y A Y A Y A Y YA YA Y YYAA Y YYA YYYY D E VD E VD E VD E VD E VD EEE VD E VE VE VD E VED E VD E VV E L OE L OE L OE L OEE L OE L OLLE L OE L OL OLE L OE L OEE P M EP M EP M EP M EM EP M EP M EP M EP M EMP MP M EP M EP M EP M EM N T N TN T N T N T N TTTN TN T TT N GG R OG R OG R OG R OG RG R OG R OR ORG R ORRRR UUU PUUUUUU PPUU w ww ww ww w w .w ww ww w w .w www ww w w .w .w w ww wwwwwww m b a ym b a ym b a ya ya yaaaaaaaaaaaa d e v ed e vd e vd e vd e vvvd e vvvvvvv l o pl o pl o po po po p mmmo po p mo p ml ooo e n t .t c o mc o mm

What’s Happening At

MISSION BAY

SITE  A  rectangular  site  located  south  South  Street,    west  of  Terry  Francois  Blvd  and  east  of  3rd  Street  and  intercepted  in  the  north  side  by  Bridge  View  Way    CIRCULATION  This  locaJon  experience  a  rather  a  low  volume  of  vehicular  and  pedestrian  traffic  compare  to  another  districts  in  San  Francisco.  Most  of  the  circulaJon  moves  from  and  towards  the  UCSF  buildings.  Is  important  to  acknowledge  the  area  is  very  desolated  at  night    RESOURCES            

Mission  Bay  is  currently  the  headquarters  of  the  California  InsJtute  for  RegeneraJve  Medicine.  It  is  also  the  headquarters,  at  550  Terry  Francois  Blvd,  of  the  Old  Navy  brand  of  The  Gap  clothing  retailer.[6][7]  It  is  the  locaJon  of  a  new  research  campus  of  the  University  of  California,  San  Francisco,  UCSF  Mission  Bay  

MISSION  BAY  SITE  ANALYSIS  

HISTORY  Much  of  the  land  was  long  rail  yard  of  the  Southern    Pacific  Railroad  Company,  and  transferred  to  a  third  party  development    company  whose  subsequently  sold  or  subcontracted  several  parcels  to  other  developers.  It  has  rapidly  evolve  into  a  wealthy  neighborhood  of  luxury  condominiums  high  –end  retails  and  biotechnology  research  and  development.  Not  far  from  the  site  the  old  shipyard  can  be  observe  from  shore  

views  

land  use  

circulaJon  

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Surrounding  buildings  

2  3  

4    1  

1  

2  

3  

4  

CONCLUSIONS  • The  site  is  only  confine  by  another  buildings  on  the  north,  north-­‐west  and  west  side,  living  the  enJre  south  and  east  open  for  views  and    sunlight  • Most  of  the  direct  sunlight  is  coming  from  south  side,  therefore  planning  accordingly  must  be  exercise  • Most  of  the  building  adjacent  to  the  site  do  not  exceed  61  feet,  construcJng  above  these  heights  could  create  a  land  mark  and  /or  a  point  for  observaJon      

South  elevaJon  

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Footprint  CONCLUSIONS  • In  order  to  fully  understand  the    diverse  footage  requirements,  It  was  necessary  to  have  a  visual  representaJon  of  the  relaJon  of  the  program  with  the  site  • MulJ  level  structures  must  be  build  in  order  to  accommodate  comfortably  the  program  requirements,  going  below  street  level  is  also  a  possibility  •   The  program  is  very  diverse  and  complex  creaJng  countless  possibility  relaJons  between  the  adjencies  • Landforming  must  be  execute  in  order  for  the  program  to  successfully  uJlize  the  qualiJes  of  site        

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CASE  STUDY  :  TADAO  ANDO                                                      WESTIN  AWAJI  ISLAND  HOTEL                                                  

• Tadao  Ando  hotel  illustrates  how  an  architect  is  able  to  work  with  the  characterisJcs  of  the  site.  This  design  approach  not  just  respond  to  the  topography  but  also  to  the  proximity  of  the  ocean  • Tadao  use  of  water  is  also  very  interesJng,    water  become  a  very  interacJve  element  in  his  buildings,  not  just  with  the  structures  but  also  with  the  visitor  • Tadao  is  known  for  the  simplicity  of  his  forms  but  also  for  his  complex  three  dimensional    circulaJon  paths    

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RESPONSES  TO  THE  PROGRAM  AND  SITE  

• One  of  the  first  intenJon  was  to  try  to  deal  with  such  long  block  by  making  it  more  permeable  and  from  there  I  could  start  “massaging”  the  landform  • It  was  clear  from  the  beginning  that  NO  tall  structure  should  be  built  in  the  south  side  of  the  site  in  order  to  not  cast  any  shadow  • AOer  studying  the  site’s  circulaJon  and  access  ways  it  became    evident  that  the  major  entry  way  need  it  to  be  located  at  the  corner  of  3rd  street  and  South  street  • The  low  profile  of  Bridge  View  Way    created  a  viable  possibility  as  service  entrance  • At  this  point  it  was  already  decided  that  the  market  should  be  at  the  west  side  of  the  site  in  order  to  take  advantage    of  the  density  of  the  traffic  and  the  museum  should  be  built  on  the  east  side  to  take  advantage  of  the  low  density  and  quietness  and  also  to  create  frame  views  of  the  bay  area    

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• The  idea  of  an  elevated  pathway    that  raise  the  horizon  line  of  the  visitor  and  connects  east  to  west  was  a.racJve  at  this  moment,  however  the  concept  of  creaJng  a  tall  landmark  or  a  focal  point  that  make  Uchronian  Gardens  stand  out  started  to  emerge  in  these  two  drawings,  this  idea  later  will  become  the  driving  force  of  the  design    

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 UNDERSTANDING  RELATIONSHIPS  

• At  this  point  was  important  to  recognize  and  establish  the  kind  of  relaJons  that  need  it  to  be  form  between  the  adjencies  that  later  will  influence  the  circulaJon  and  the  orientaJon  of  the  program’s  areas  • It  was  also  relevant  at  this  point  to  know  if  the  gross  square  feet  of  the  major  three  components  was  correctly  propose    

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CONCIOUS  RESPONSE    

• This  was  the  first  full  acJon  in  response  to  the  site  analysis,  as  well  as  City  Image  Forms  by  Lynch,  Defensible  Spaces  by  Newman,  Heterotopias  by  Shane  and  Landform  Building  by  Allen  • This  design  brake  the  super  block  and  diagonally  from  NW  to  SE  and  NE  to  SW  in  order  to  make  the  building  more  accessible  and  a.racJve  from  any  direcJon  • Two  main  entry  way  are  establish  for  the  market  and  one  for  the  museum    • At  this  moment  land  form  was  limited  just  to  some  green  areas  that  didn’t  really  parJcipate  a  lot  with  with  the  geometry  and  orientaJon  of  the  building  • A  protecJve  layer  that  filter  the  sunlight  need  to  be  design  on  the  south  side  which  is  enJrely  made  out  of  glass    

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SEARCHING  FOR  A  VISION  

• At  this  moment  all  the  focus  was  center  on  how  to  respond  to  the  program  and  site,  however  there  was  a  lack  of  disJncJve  tectonic  language  and  a  driving  vision  

• In  order  open  up  to  more  possibiliJes  the  geometry  of  the  building  was  broken  up  in  two  two  single  geometric  forms  that  were  actually  able  to  hold  the  correct  square  footage  of  the  market  and  the  museum  

• Inspired  by  the  proximity  to  the  old  shipyard  I  started  looking  for  pictures  of  shipwrecks.  I  was  a.racted  by  the  feeling  of  “emerging”  or  “reaching  out”    on  picture  1  

• In  the  second  Sketch  up  model  I  tried  to  recreate  that  feeling  and  the  same  Jme  providing  a  a  basic  landform,  at  this  moment  I  was  almost  sold  to  the  idea  of  creaJng  two  simple  geometric  but  bold  buildings  “emerging”  from  a  pure  and  prisJne  green  landscaping  

• Looking  for  more  images  that  creates  the  sense  of  “emerging"  I  came  across  quartz  formaJon  which  are  structures  that  come  out  from  the  ground,  I  was  parJcularly  a.racted  by  the  black  quartz  which  is  also  a  perfect  color  that  could  contrast  with  the  white  of  the  buildings  that  surround  the  site    

1  

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TECTONICS  

• Looking  for  a  tectonic  language  and  inspired  by  the  black  quartz  I  decide  to  have  a  more  tacJle  experience  by  lightly  cubng  straight  lines  forming  triangular  shapes  that  allowed  the  black  cardboard  to  create  a  very  interesJng  “skin”  

• Using  this  new  “skin”  I  made  a  digital  model    that  joint  previous  ideas  with  the  new  “skin”  

• However,  at  that  point  it  was  sJll  an  struggle  to  integrate  integrate  landform  in  to  the  model  

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FUSING  IDEAS  

   

South  elevaJon   West  elevaJon  

Uchronian  Gardens  is  inspired  by  the  vision  of  a  new  emerging  world  that  is  reaching  for  the  impossible,    where  sky  is  not  any  more  the  limit,  just  as  how  the  biotechnology  is  offering  limitless  possibiliJes  for  the  human’s  endeavors.  It  was  my  intenJon  to  create  a  place  that  touches  the  realms  of  the  ficJonal  in  order  to  allow  us  to  dream  with  out  support  by  the  idea  of  “if  we  can  imaging  it,  the  mine  can  create  it”  

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HAND  MADE  MODEL  •  The  working  on  the  physical  model  

material  was  the  majorly  influenJal  at  to  create  the  language  

•  It  was  by  being  truth  to  the  material  an  how  it  respond  as  I  was  cubng  it  what  really  dictate  the  shape  and  the  geometry  

•  It  was  during  this  direct  and  concrete  work  with  the  site,  that  a  lot  of  the  values  of  the  site  start  to  come  alive  and  real    

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FROM  ABOVE  •  The  ability  to  see  to  have  a  “bird’s  

view”  of  the  site  help  me  understand  the  length  and  the  width  of  the  site  and  its  relaJon  within  the  surrounding  as  well  as    how  the  majority  of  its  components  relate  to  each  other  

•  The  circulaJon  map  show  the  permeability  of  the  construcJon  from  north  to  south.  None  of  this  path  is  an  straight  line  which  make  the  journey  less  monotonous  

1  

3

4  

2

1.  Museum  2.  Amphitheater  3.  Market  4.  Public  gardens  

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SecJon  A  

SecJon  B  

Ground  Floor  

First  Floor  

BUILDING  PLANS  AND  SECTIONS    •  SecJons  and  plans  reveal  the  inner  

workings  of  the  market  and  the  museum  as  well  as  how  deep  below  street  level  is  the  large  outdoor  gallery  

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FINAL  THOUGHTS    Like  the  past  two  design  studios  ARCH103  was  another  journey  trough  the  delighqul  and  torturous  labyrinth  of  the  design  process.  However  learning  and  following  a  design  methodology  can  save  us  from  dead  ends  and  traps  of  the  maze,  as  well  as  heighten  our  sensibility  to  the  build  and  natural  environment  that  can  become  the  compass  that  reveal  us  the    complex  harmony  of  life  where  God  is  the  master  designer.  Architecture  is  very  rigorous  discipline  that  require  understanding  different  levels  and  mulJple  fields,  never  the  less  at  the  very  center  lays  the  human  component,  and  is  within  us  where  we  must  look  to  understand  how  architecture  works,  standing  from  that  advantage  point  designers  can  take  the  right  steps  towards  a  more  successful  responses.  Focusing  on  the  city  during  this  class  open  me  up  to  the  obvious  unseen,  liOing  this  veil  once  was  enough  to  understand  that  everything  around  us  ,made  man  or  not  is  a  complex  and  intrinsic  interacJon  of  mulJple  systems  and  actors  and  the  li.le  we  are  able  to  perceived  is  always  part  of  a  larger  whole.  CiJes  are  just  like  that  too,  they  are  ulJmate  “living  machine”  as  Le  Corbusier  called  his  houses.  Everywhere  we  look,  everything  we  touch  and  every  li.le  thing  we  interact  with  in  a  city  is  the  product  countless  minds  working  through  history  placing  human  and  his/her  needs  in  the  center.  Therefore  the  buildings  that  we  will  erect  must  dwell  obsessively  upon  humans,  while  they  dance  with  the  whole.  THANK  YOU  SENSEI    


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