Process analysis: Ecdysis
Ecdysis is the scientific term for the
process commonly known as the
‘shedding’ of a snake’s skin (a layer
of). When a snake sheds it loses the
outermost layer of its skin, allowing
room for further growth. Unlike
mammals, snake skin does not
grow with the animal, and it is this
fact which requires the ability to
‘shed’ their skin. They do so
typically once or twice a month,
usually in one piece. They use
rough surfaced objects, such as
rocks and bark, to help peel of this
unwanted layer of dead skin. The
result of a shedding is a very shiny,
brightly coloured snake. A snake
never stops growing, and therefore
never stops shedding its skin,
however once the snake as
reached adult maturity (typically 2-
3 years of age) the shedding
process will only occur
approximately every 45 days.
Above: Beginning at the head, a snake sheds its skin in one whole piece, resulting in a bright, colourful
snake.
Above: a time-lapse sketch of the process, with the dark representing the old.
Scales: Pattern
The dorsal scales cover the snakes back and
are also known as ‘midbodies’. In this case
there are 17 midbodies. Australian pythons
normally have betweek 31 and 70 midbodies.
The shape of a snakes scale depends on the
breed of snake. Typically, a snakes scale is a
rhombus shape interlocking with the
surrounding scales.
This almost rhombus shape could be
considered when creating a pattern for my
lamp to represent the scales.
Above: the scales of snake have a vast variety of colour, but are always roughly rhombus in shape.
Palimpsest in architecture
I am intrigued in the idea of ‘the new emerging from the old’, in respect to a ‘new’ snake, emerging from its old skin. I would really like to
somehow incorporate this concept into my lantern.
The Dovecote Studio in particular (middle) is a perfect example of contrast – old v new and rough v smooth. This is the exact same in the
concept of the process of a snake shedding its skin and I will draw upon these examples in my design concepts.
Above: Three perfect examples of palimpsest in architecture, with the new emerging from old concept. In these cases the old is used to give character
and a historical background of what the building has been through and its previous uses.
Palimpsest in architecture (cont’d)
Left: contrast in architecture is a very important element. Juxtaposition
in such elements creates an environment which makes you feel many
different things at once.
This dovecote studio located in Aldeburgh, U.K, is made of oxidised
cortex steel, placed in what was a brick dovecote (housing for pigeons
or doves). The architect, Haworth Tompkins, used the favourable
technique called ‘adaptive reuse’. This technique gives what would
have been an otherwise quite plain building (the new) a lot of
character, and gives credit to the history (the old) of what it once was.
Sketch/model Proposal 1
With this design I have very simply
demonstrated the process of the
snake shedding - through a sketch
(above) and a model (left).
This design is clearly far too literal
to be considered for further
design, but it is a stepping stone.
Sketch/model Proposal 2
These are models considering the process,
demonstrating the new emerging from the old. I
am trying to incorporate the idea that the
sloughing skin is an old, rough layer (below), with
a new smooth object emerging from the old.
This proposal is also unsuccessful with its literal
representation of the snake.
Above: attempting to represent the shedding skin as a rough, old
surface, and the new, smooth object emerging from the old.
Above: a quick sketch, engaging with the idea of the old layers peeling away. Above: a close up abstraction of a snake shedding its skin, clearly showing how
bright the ‘new’ is compare to the ‘old’ dark side which has not be sloughed.
Sketch/model Proposal 3
Realising I really needed to pull away from the snake-like shape of a lantern in order for it not to be too literal, and to try and
incorporate palimpsest in architecture I started considering different ways in which I could do this.
The end of the
snake - the last
point to be shed.
The point at which the shed is
occurring, represented by a
wider section - the gathering
of the old skin.
The smooth, shed, ‘new’ section of the
snake.
There could be a light in this section to
represent the new growth and
brightness of colours once the shed
has completed.
Sketch/model Proposal 3 – sketching shapes
Further toying with the concept of old v new and the idea of expanding the section where the
shed may be occurring at a particular point in time – an attempt to not create the snake-like
lantern shape.
Sketch/model Proposal 3
– focusing on the point of shed and shape
In drawing away from the snake-like shape, I started
considering elaborating on the point at which the
shed actually occurs. Between the old and new skin
this is a liquid film which helps the old skin shed. As a
shed occurs the skin tends to gather as it is folded
inside-out. I began focusing on this concept when
creating this model.
Above: this image gives a clear vision of what happens at the point
of a shed, with the old v new clear, and the gathering of the old skin
developing.
Above: when considering shapes which would not be
snake-like, I thought of the idea of the snake coiling
upwards and thought I could develop this idea in
some way into my design to represent a snake
without it looking like a snake.
Above: utilising my great computer design skills, I abstracted the
previously seen photo of a snake in shed, with the idea in mind that in
order to represent the point of shed I could in some way make the
lantern fatter or maybe rougher with the use of 3D panels.
Sketch/model Proposal 3 – scale model 1:5
The smooth top
represents the ‘new’ skin,
which on a snake is glossy
and colourful. Some sort
of object at top –
representing the new
coming from the old.
The largest, widest in
circumference, coil represents
exactly where the shed is
occurring at one point. The
wide nature demonstrating the
gathering of the skin at the
point of shed.
The base is coiled, as a
snake does, but is also
not a smooth surface,
representing the area
of old skin which is yet
to be shed.
Sketch/model Proposal 3 – scale model 1:5
By putting holes in the ‘new’ section, it enables light to be shown
through. I really like this element, and think it could be very effective if
done well in my lantern. It brings life to the new section and
emphasises its importance – without this process snakes would never
grow.
Module one - reflection
The most important lesson I learnt in
module one was the importance of
originality and abstraction. The struggles
I had abstracting my process and not
making it a replica of what we already
know, but an interpretation which is
unique to one person is a very important
factor which every designer must
consider.
The ability to physically turn a 2D design
into a 3D form takes a lot of
consideration. Construction constraint in
design plays a big part in the final
product which will be produced,
particularly if we are talking in terms of
designing and constructing a high-rise
building or something else of a very
larger scale.