GamesAtelier @ Surfs Summerschool 09

Post on 12-Jan-2015

367 views 3 download

Tags:

description

 

transcript

GamesAtelier @

Surf’s

Summerschool ‘09

Waag SocietyCreative technology for social innovation

Creative Learning Lab & Locative Media AtelierCreating new learning experiences on location

Places - more than geographyhave histories, invoke behavior, are personal, physical & virtual

How can we see & shape this new mobile space?

We need new tools!

Frequency 1550

Mobile Learning Game KitA full set of production tools

Games AtelierLearn by creating and playing

location-based games

Learning principlesFocus on student

learn by actively producing, part of everyday life, collaborative learning

Teacher as inspiration, coach and expert

Authentic and original materialSituation-based learning, experienced-based learning

Reflective learningfocus on the process, reflect on learning material and behavior

DonationShare with others, present to others, create for others

Learning principlesCollaborative learning, learning by doing and making

Urban gaming principles

Urban environment as inspiration, context and triggerHistorical / Social / Cultural / Current / Personal perspectives

Storylinemeta narrative vs micro narratives and blackbox structures

Gameplaygame mechanics, social interaction, collaboration

Problem solvingjust in time & on-demand info, skills as strategies, real world situations

Theatricsdark-players, use actors & props, create settings (non-places)

Urban gaming principlesWhere gaming and performance art meet

7scenesMobile and online platform for GPS games and tours

Make!

Prepare with Game boards

Game templates: Secret Trail, Adventure, Collect & Trade

Create narrative & define gameplay

Put ‘places’ - (complex) tasks, media, rewards - on a map

Publish - setup teams and release game rounds

Make! - set up your gameCreate new games and publish

Create new games and publish

Make! - set up your game

Play!

Navigating ‘places’ on a map

Location-based interactionview media/content, perform tasks, send in media, pick up rewards

Multi-user gameplaylocation-based confrontations & trading, message with players

Collaborate with web player

Live game broadcast on the web

Play! - on the streetsNavigate, solve problems, be strategic and win!

Navigate, solve problems, be strategic and win!

Play! - on the streets

Navigate, solve problems, be strategic and win!

Play! - on the streets

Reflect!

All interaction archivedtraces, opened ‘places’, uploaded media, gameplay actions

Replay and pause for reflection

Personal view and overall view for teachers

Share game experience with others

Reflect!Replay games for discussion in classrooms

Reflect!Replay games for discussion in classrooms

Classroom situation

Games & experiences shared in school community

use for different curriculaHistory, social studies, geography, math, biology, ...

Large scale competitions

Support‘teach the teacher’ workshops

Hardware kits with gps phones

Classroom situationIntegrating into the school system

Games Atelier launch: march 14th ‘08Mayor of Amsterdam plays citizenship game

Mobile Game Quest

The Island

An educational location-based trading game played in A’dam &

New A’dam at the same time about our shared history

Players are traders creating a wealthy New Amsterdam colony1. negotiate & trade goods with traders in the other city

2. finalize the deal & buy the goods

3. sell them on the local market for a higher price

Based on real market history and mechanismsAll players receive historical events together with the changing

market exchange rates and keep track to get the best deal

The Island

Global GincanaShare visions and experiences of living in big multi-ethnic cities

Connecting Brazilian and Dutch students

Combining Brazilian Gincana with GPS games

Sharing culture by donating games

Global GincanaShare visions and experiences of living in big multi-ethnic cities

Global GincanaShare visions and experiences of living in big multi-ethnic cities

Next?

GamesAtelier is

coming to a school

near you!

Thanks! Questions?

ronald@7scenes.com

ronald@waag.org